STANDARD PROFILE ADVANCED STATS
2026 SEASON · IVY LEAGUE · PLAYER TREND REPORT
2026 SEASON (5 GMS): RUSHING: 11 CAR, 55 YDS, 1 TD RECEIVING: 1 REC, -1 YDS, 0 TD
CAREER (15 GMS): RUSHING: 54 CAR, 215 YDS, 2 TD RECEIVING: 9 REC, 70 YDS, 0 TD
TREND NOTESJackson Bennett has not caught a TD pass in his BROWN career, a span of 15 games dating back to last season. Jackson Bennett had 2 carries for 29 yds and 1 TD vs HARVARD (2026). Jackson Bennett has never had more than 3 receptions in a game in his career. Jackson Bennett in 2025: 42 carries, 161 yards, 1 TD. WIN SHARES
Season Win Shares Offense Defense Team wins Share of wins Division rank 2026 0.03 0.01 0.01 3 1% 3,288 of 9,359 (FCS) 2025 0.11 0.11 0.00 5 2% 1,977 of 9,693 (FCS) 2023 0.00 0.00 0.00 5 0% 6,797 of 10,466 (FCS)
2026 GAME LOG
PROJECTED GAME LOG (REMAINING SCHEDULE)
DATE OPPONENT CAR RUSH YDS YPC TD REC REC YDS YPC TD 11/07 @ YALE 2.9 10.5 3.7 0.1 0.5 3.8 7.7 0.0 11/14 vs. COLUMBIA 3.7 15.5 4.2 0.1 0.5 4.0 7.8 0.0 11/21 @ DARTMOUTH 3.4 13.8 4.1 0.1 0.5 4.0 7.9 0.0 PROJ SEASON TOTALS (5 real + 3 proj) 21.0 94.8 4.5 1.4 2.5 10.8 4.3 --
PROJECT STATS — VS. ANY OPPONENT
LAST YEAR'S NUMBERS — 2025
HIGHS & LOWS
CAREER HIGHS SEASON HIGHS
CAREER, SEASON BY SEASON
SEASON GP CAR RUSH YDS YPC TD REC REC YDS YPC TD 2023 1 1 -1 -1.0 0 0 0 -- 0 2025 9 42 161 3.8 1 8 71 8.9 0 2026 5 11 55 5.0 1 1 -1 -1.0 0 TOTALS 15 54 215 4.0 2 9 70 7.8 0
CAREER GAME LOGIVY LEAGUE LEADERS — WHERE BENNETT RANKS
Rushing & Receiving — Season Rushing 9 yds · 2 car · 4.5 YPC · 0 TD Rushing Success Rate 50.0% (GT-Adj 50.0%)
ADVANCED METRICS EXPLAINED (1) Rushing Success Rate The same down-based success standard as passing success rate, applied to a player's carries.
Inputs: Down, distance, yards gained and touchdown on plays where this player was the ball carrier.
Experimental build -- NCAA football, FBS/FCS/D2/D3 nationally (started as
an 8-team SCIAC D3 pilot; still one conference among many now on file),
sourced from the NCAA's own public data (ncaa.com via henrygd/ncaa-api).
Numbers are computed live from this product's own library. Where a figure
is missing it is shown as an em dash, never as zero -- this data source has
known, documented gaps (see the CFB Pirate feasibility/build-plan project
docs).
Team, Team Season, and Matchup Reports are built on demand -- the first
person to open one for a given matchup or season may wait up to 50 seconds
while it's generated; it isn't stuck, and it loads instantly for everyone
after that.