AT A GLANCE
2026 SEASON · CAA · PLAYER TREND REPORT

2026 SEASON (4 GMS): RECEIVING: 5 REC, 110 YDS, 0 TD

TREND NOTES
  • Alex Voss has not caught a TD pass in his ELON career, a span of 4 games.
  • Alex Voss has never had more than 2 receptions in a game in his career (had 1 reception 3 times).
WIN SHARES

His share of his team's actual wins. A team's win shares add up to its win total; see “Advanced Metrics Explained” on the Leaders page for the method.

SeasonWin SharesOffenseDefenseTeam winsShare of winsDivision rank
20260.020.020.0041%3,641 of 9,449 (FCS)
2026 GAME LOG
DATEOPPONENTRECREC YDSYPCTD
08/27/2026vs. GLENVILLE ST.N/AN/AN/AN/A
09/05/2026@ DAVIDSONN/AN/AN/AN/A
09/12/2026@ RHODE ISLAND23819.00
09/19/2026vs. SACRED HEART155.00
09/26/2026vs. MAINEN/AN/AN/AN/A
10/03/2026@ NEW HAMPSHIRE13131.00
10/10/2026vs. WOFFORDN/AN/AN/AN/A
10/17/2026@ STANFORDN/AN/AN/AN/A
10/31/2026@ N.C. A&T13636.00
TOTALS9 GMS511022.00

"N/A" stands in for a box score that does not have stats entered for this player.

PROJECTED GAME LOG (REMAINING SCHEDULE)
DATEOPPONENTRECREC YDSYPCTD
11/07vs. HAMPTON0.614.123.50.0
11/14vs. CAMPBELL0.715.823.70.0
11/21@ TOWSON0.511.722.20.0
PROJSEASON TOTALS (4 real + 3 proj)6.8151.722.3--

Projected by the same share-of-team-projection mechanism as the matchup reports' projected box scores; untracked opponents omitted. Share blend: 9 game(s) of 26-27 weighted 75% against 25-26; returning players held only 47% of 25-26 rushing -- the departed share is left unassigned rather than handed to the returners (capped at 2x their demonstrated share).

PROJECT STATS — VS. ANY OPPONENT

Search any team to project ALEX VOSS’s stat line against them (neutral site) — the same share-of-team-projection mechanism as the schedule above.

HIGHS & LOWS
STATHIGHGAMELOWGAME
REC YDS3809/12/2026 vs Rhode Island509/19/2026 vs Sacred Heart
REC209/12/2026 vs Rhode Island109/19/2026 vs Sacred Heart
REC TD009/12/2026 vs Rhode Island009/12/2026 vs Rhode Island
CAA LEADERS — WHERE VOSS RANKS

Season stats, all league members' players; minimums: 15 att (QBR, Pass Yds/Gm), 5 rec (Rec YPC), 10 car (Rush YPC).