STANDARD PROFILE ADVANCED STATS
2026 SEASON · SIAC · PLAYER TREND REPORT
2026 SEASON (7 GMS): DEFENSE: 13 TCKL, 0 TFL, 0 SACKS, 0 INT
CAREER (21 GMS): RUSHING: 64 CAR, 195 YDS, 0 TD RECEIVING: 6 REC, 60 YDS, 0 TD DEFENSE: 15 TCKL, 0 TFL, 0 SACKS, 0 INT
TREND NOTESDallas Johnson has not recorded a rushing TD in his MOREHOUSE career, a span of 21 games dating back to last season. Dallas Johnson has not caught a TD pass in his MOREHOUSE career, a span of 21 games dating back to last season. Dallas Johnson had his 1st forced fumble of the season vs TUSKEGEE on 10/3/26. Dallas Johnson has never had more than 2 receptions in a game in his career (had 1 reception 4 times). WIN SHARES
Season Win Shares Offense Defense Team wins Share of wins Division rank 2026 0.03 0.00 0.03 3 1% 4,236 of 11,863 (D2) 2025 0.00 0.00 0.00 3 0% 7,256 of 11,835 (D2) 2023 0.00 0.00 0.00 1 0% 9,036 of 13,153 (D2) 2022 0.00 0.00 0.00 1 0% 9,027 of 12,213 (D2)
2026 GAME LOG
PROJECT STATS — VS. ANY OPPONENT
LAST YEAR'S NUMBERS — 2025
DATE OPPONENT CAR RUSH YDS YPC TD REC REC YDS YPC TD TCKL TFL SACKS INT PD 09/20/2025 vs. KENTUCKY ST. -- -- -- -- 2 23 11.5 0 -- -- -- -- -- TOTALS 1 GMS 0 0 -- 0 2 23 11.5 0 0 0 0 0 0
HIGHS & LOWS
CAREER HIGHS SEASON HIGHS
CAREER, SEASON BY SEASON
SEASON GP CAR RUSH YDS YPC TD REC REC YDS YPC TD TCKL TFL SACKS INT PD 2022 6 40 152 3.8 0 2 28 14.0 0 0 0 0 0 0 2023 7 24 43 1.8 0 2 9 4.5 0 2 0 0 0 0 2025 1 0 0 -- 0 2 23 11.5 0 0 0 0 0 0 2026 7 0 0 -- 0 0 0 -- 0 13 0 0 0 0 TOTALS 21 64 195 3.0 0 6 60 10.0 0 15 0 0 0 0
CAREER GAME LOG Defense — Season Tackles 2 (GT-Weighted 2.0) Tackles For Loss 0 Sacks 0 (GT-Weighted 0.0) Interceptions 0 (0 pick-6s)
ADVANCED METRICS EXPLAINED (1) What is "garbage time"? A 7-tier rule (bigger lead required as the clock runs down) that flags plays happening in a game that is no longer competitive -- e.g. a 30+ point lead right after halftime, or a 12+ point lead inside the final 3 minutes.
Inputs: Quarter, game clock, and the score of both teams at the time of the play. Garbage-time plays are not thrown out -- they count for 35% of a normal play in every "garbage-time-adjusted" figure, so a player who pads stats once a game is decided shows up as such rather than being invisible.
Experimental build -- NCAA football, FBS/FCS/D2/D3 nationally (started as
an 8-team SCIAC D3 pilot; still one conference among many now on file),
sourced from the NCAA's own public data (ncaa.com via henrygd/ncaa-api).
Numbers are computed live from this product's own library. Where a figure
is missing it is shown as an em dash, never as zero -- this data source has
known, documented gaps (see the CFB Pirate feasibility/build-plan project
docs).
Team, Team Season, and Matchup Reports are built on demand -- the first
person to open one for a given matchup or season may wait up to 50 seconds
while it's generated; it isn't stuck, and it loads instantly for everyone
after that.