STANDARD PROFILE ADVANCED STATS
2026 SEASON · NESCAC · PLAYER TREND REPORT
2026 SEASON (5 GMS): RUSHING: 11 CAR, 26 YDS, 0 TD RECEIVING: 2 REC, 14 YDS, 0 TD
CAREER (24 GMS): RUSHING: 113 CAR, 460 YDS, 4 TD RECEIVING: 11 REC, 57 YDS, 0 TD
TREND NOTESCody Weitzman has not caught a TD pass in his MIDDLEBURY career, a span of 24 games dating back to last season. Cody Weitzman has gone without a rushing TD in 14 consecutive games — last: 10/26/2024 @ Bates. Cody Weitzman has recorded 4 career rushing TDs, 2 of them against BATES. Cody Weitzman has never had more than 2 receptions in a game in his career (has hit 2 3 times). Cody Weitzman had 13 carries for 70 yds and 1 TD, 1 catches for 14 yds vs COLBY (2023). WIN SHARES
Season Win Shares Offense Defense Team wins Share of wins Division rank 2026 0.01 0.00 0.00 4 0% 9,188 of 16,960 (D3) 2025 0.02 0.02 0.00 5 0% 8,179 of 17,729 (D3) 2024 0.12 0.12 0.00 6 2% 2,728 of 15,935 (D3) 2023 0.12 0.12 0.00 8 2% 2,681 of 18,686 (D3)
2026 GAME LOG
PROJECTED GAME LOG (REMAINING SCHEDULE)
DATE OPPONENT CAR RUSH YDS YPC TD REC REC YDS YPC TD 11/14 @ TUFTS 3.2 8.2 2.5 0.0 -- -- -- -- PROJ SEASON TOTALS (5 real + 1 proj) 14.2 34.2 2.4 -- 2.0 14.0 7.0 --
PROJECT STATS — VS. ANY OPPONENT
LAST YEAR'S NUMBERS — 2025
HIGHS & LOWS
CAREER HIGHS SEASON HIGHS
CAREER, SEASON BY SEASON
SEASON GP CAR RUSH YDS YPC TD REC REC YDS YPC TD 2023 4 30 144 4.8 2 1 14 14.0 0 2024 8 44 219 5.0 2 3 12 4.0 0 2025 7 28 71 2.5 0 5 17 3.4 0 2026 5 11 26 2.4 0 2 14 7.0 0 TOTALS 24 113 460 4.1 4 11 57 5.2 0
CAREER GAME LOG Rushing & Receiving — Season Rushing 7 yds · 3 car · 2.3 YPC · 0 TD Rushing Success Rate 33.3% (GT-Adj 33.3%)
ADVANCED METRICS EXPLAINED (1) Rushing Success Rate The same down-based success standard as passing success rate, applied to a player's carries.
Inputs: Down, distance, yards gained and touchdown on plays where this player was the ball carrier.
Experimental build -- NCAA football, FBS/FCS/D2/D3 nationally (started as
an 8-team SCIAC D3 pilot; still one conference among many now on file),
sourced from the NCAA's own public data (ncaa.com via henrygd/ncaa-api).
Numbers are computed live from this product's own library. Where a figure
is missing it is shown as an em dash, never as zero -- this data source has
known, documented gaps (see the CFB Pirate feasibility/build-plan project
docs).
Team, Team Season, and Matchup Reports are built on demand -- the first
person to open one for a given matchup or season may wait up to 50 seconds
while it's generated; it isn't stuck, and it loads instantly for everyone
after that.