STANDARD PROFILE ADVANCED STATS
2026 SEASON · USA SOUTH · PLAYER TREND REPORT
2026 SEASON (8 GMS): RUSHING: 49 CAR, 252 YDS, 0 TD RECEIVING: 2 REC, 19 YDS, 0 TD
CAREER (23 GMS): RUSHING: 105 CAR, 424 YDS, 2 TD RECEIVING: 10 REC, 69 YDS, 1 TD
TREND NOTESKyan McCollum has gone without a receiving TD in 14 consecutive games — last: 9/13/2025 vs. Guilford. Kyan McCollum has gone without a rushing TD in 9 consecutive games — last: 11/8/2025 vs. Brevard. Kyan McCollum has averaged 51.0 rushing yards per game at home this season against 12.0 per game on the road. Kyan McCollum had a career-high 167 rush yds vs BELHAVEN on 10/31/26. Kyan McCollum has never had more than 2 receptions in a game in his career (has hit 2 twice). WIN SHARES
Season Win Shares Offense Defense Team wins Share of wins Division rank 2026 0.00 0.00 0.00 1 0% 11,869 of 16,643 (D3) 2025 0.00 0.00 0.00 1 0% 12,039 of 17,729 (D3) 2024 0.00 0.00 0.00 1 0% 12,732 of 15,935 (D3)
2026 GAME LOG
PROJECTED GAME LOG (REMAINING SCHEDULE)
DATE OPPONENT CAR RUSH YDS YPC TD REC REC YDS YPC TD 11/07 @ BREVARD 7.1 29.3 4.1 0.1 0.7 6.1 8.4 0.1 11/14 vs. GREENSBORO 8.9 39.8 4.4 0.1 0.5 4.2 7.7 0.1 PROJ SEASON TOTALS (8 real + 2 proj) 65.1 321.1 4.9 0.2 3.3 29.3 9.0 0.2
PROJECT STATS — VS. ANY OPPONENT
LAST YEAR'S NUMBERS — 2025
HIGHS & LOWS
CAREER HIGHS SEASON HIGHS
CAREER, SEASON BY SEASON
SEASON GP CAR RUSH YDS YPC TD REC REC YDS YPC TD 2024 7 22 83 3.8 1 3 12 4.0 0 2025 8 34 89 2.6 1 5 38 7.6 1 2026 8 49 252 5.1 0 2 19 9.5 0 TOTALS 23 105 424 4.0 2 10 69 6.9 1
CAREER GAME LOG Rushing & Receiving — Season Rushing 8 yds · 2 car · 4.0 YPC · 0 TD Rushing Success Rate 0.0% (GT-Adj 0.0%)
ADVANCED METRICS EXPLAINED (1) Rushing Success Rate The same down-based success standard as passing success rate, applied to a player's carries.
Inputs: Down, distance, yards gained and touchdown on plays where this player was the ball carrier.
Experimental build -- NCAA football, FBS/FCS/D2/D3 nationally (started as
an 8-team SCIAC D3 pilot; still one conference among many now on file),
sourced from the NCAA's own public data (ncaa.com via henrygd/ncaa-api).
Numbers are computed live from this product's own library. Where a figure
is missing it is shown as an em dash, never as zero -- this data source has
known, documented gaps (see the CFB Pirate feasibility/build-plan project
docs).
Team, Team Season, and Matchup Reports are built on demand -- the first
person to open one for a given matchup or season may wait up to 50 seconds
while it's generated; it isn't stuck, and it loads instantly for everyone
after that.