STANDARD PROFILE ADVANCED STATS
2026 SEASON · PIONEER · PLAYER TREND REPORT
2026 SEASON (1 GMS): RECEIVING: 1 REC, 13 YDS, 0 TD
CAREER (25 GMS): RECEIVING: 3 REC, 19 YDS, 0 TD DEFENSE: 5 TCKL, 0 TFL, 0 SACKS, 0 INT
WIN SHARES
Season Win Shares Offense Defense Team wins Share of wins Division rank 2026 0.00 0.00 0.00 2 0% 5,812 of 9,449 (FCS)
2026 GAME LOG
PROJECT STATS — VS. ANY OPPONENT
LAST YEAR'S NUMBERS — 2025
HIGHS & LOWS
CAREER HIGHS SEASON HIGHS
CAREER, SEASON BY SEASON
SEASON GP REC REC YDS YPC TD TCKL TFL SACKS INT PD 2022 (ITHACA) 9 0 0 -- 0 2 0 0 0 0 2023 (ITHACA) 8 0 0 -- 0 0 0 0 0 0 2024 (ITHACA) 3 0 0 -- 0 2 0 0 0 0 2025 (ITHACA) 4 2 6 3.0 0 1 0 0 0 0 2026 (MOREHEAD ST.) 1 1 13 13.0 0 0 0 0 0 0 TOTALS 25 3 19 6.3 0 5 0 0 0 0
CAREER GAME LOG Rushing & Receiving — Season Receiving 13 yds · 1/1 · 13.0 YPR · 0 TD Catch Rate 100.0% Receiving Success Rate 100.0%
ADVANCED METRICS EXPLAINED (1) Receiving Success Rate The same down-based success standard, applied to a player's targets (thrown to him, complete or not).
Inputs: Down, distance, yards gained and touchdown on plays where this player was the targeted receiver.
Experimental build -- NCAA football, FBS/FCS/D2/D3 nationally (started as
an 8-team SCIAC D3 pilot; still one conference among many now on file),
sourced from the NCAA's own public data (ncaa.com via henrygd/ncaa-api).
Numbers are computed live from this product's own library. Where a figure
is missing it is shown as an em dash, never as zero -- this data source has
known, documented gaps (see the CFB Pirate feasibility/build-plan project
docs).
Team, Team Season, and Matchup Reports are built on demand -- the first
person to open one for a given matchup or season may wait up to 50 seconds
while it's generated; it isn't stuck, and it loads instantly for everyone
after that.