STANDARD PROFILE ADVANCED STATS
2026 SEASON · MICHIGAN INTERCOL. ATH. ASSN. · PLAYER TREND REPORT
ACCOMPLISHMENTS
UNDEFEATED SEASON
2026 — 8-0 (games on file)
2026 SEASON (6 GMS): RECEIVING: 7 REC, 56 YDS, 0 TD
CAREER (23 GMS): RECEIVING: 51 REC, 474 YDS, 4 TD
TREND NOTESSeth Anderson has gone without a receiving TD in 9 consecutive games — last: 10/25/2025 vs. Trine. Seth Anderson needs 26 more receiving yards to reach 500 in his career — he is averaging 20.6 per game. Seth Anderson had a career-high 117 rec yds vs ALBION on 11/16/24. Seth Anderson had 8 catches for 117 yds and 1 TD vs ALBION (2024). Seth Anderson has never had more than 8 receptions in a game in his career. WIN SHARES
Season Win Shares Offense Defense Team wins Share of wins Division rank 2026 0.04 0.03 0.01 8 1% 4,973 of 16,652 (D3) 2025 0.15 0.14 0.01 7 2% 2,365 of 17,729 (D3) 2024 0.05 0.05 0.00 2 3% 4,893 of 15,935 (D3)
2026 GAME LOG
PROJECTED GAME LOG (REMAINING SCHEDULE)
DATE OPPONENT REC REC YDS YPC TD 11/07 vs. HOPE 0.9 6.7 7.8 0.0 11/14 @ ALMA 1.3 11.9 9.0 0.1 PROJ SEASON TOTALS (6 real + 2 proj) 9.2 74.6 8.1 0.1
PROJECT STATS — VS. ANY OPPONENT
LAST YEAR'S NUMBERS — 2025
HIGHS & LOWS
CAREER HIGHS SEASON HIGHS
CAREER, SEASON BY SEASON
SEASON GP REC REC YDS YPC TD 2024 8 22 209 9.5 2 2025 9 22 209 9.5 2 2026 6 7 56 8.0 0 TOTALS 23 51 474 9.3 4
CAREER GAME LOG Rushing & Receiving — Season Receiving 10 yds · 4/4 · 2.5 YPR · 0 TD Catch Rate 100.0% Receiving Success Rate 25.0%
ADVANCED METRICS EXPLAINED (1) Receiving Success Rate The same down-based success standard, applied to a player's targets (thrown to him, complete or not).
Inputs: Down, distance, yards gained and touchdown on plays where this player was the targeted receiver.
Experimental build -- NCAA football, FBS/FCS/D2/D3 nationally (started as
an 8-team SCIAC D3 pilot; still one conference among many now on file),
sourced from the NCAA's own public data (ncaa.com via henrygd/ncaa-api).
Numbers are computed live from this product's own library. Where a figure
is missing it is shown as an em dash, never as zero -- this data source has
known, documented gaps (see the CFB Pirate feasibility/build-plan project
docs).
Team, Team Season, and Matchup Reports are built on demand -- the first
person to open one for a given matchup or season may wait up to 50 seconds
while it's generated; it isn't stuck, and it loads instantly for everyone
after that.