STANDARD PROFILE ADVANCED STATS
2026 SEASON · MIAC · PLAYER TREND REPORT
2026 SEASON (8 GMS): RUSHING: 98 CAR, 317 YDS, 1 TD RECEIVING: 6 REC, 38 YDS, 0 TD
CAREER (16 GMS): RUSHING: 104 CAR, 331 YDS, 1 TD RECEIVING: 6 REC, 38 YDS, 0 TD
TREND NOTESCarter Johnson has not caught a TD pass in his AUGSBURG career, a span of 16 games dating back to last season. Carter Johnson has rushed for an average of 49.0 rushing yards per game in his last 3 games after averaging 34.0 in his first 5 games this season. Carter Johnson has averaged 57.8 rushing yards per game at home this season against 21.5 per game on the road. Carter Johnson had 19 carries for 95 yds, 3 catches for 23 yds vs ST. SCHOLASTICA (2026). Carter Johnson has never had more than 3 receptions in a game in his career. WIN SHARES
Season Win Shares Offense Defense Team wins Share of wins Division rank 2026 0.01 0.00 0.01 2 0% 8,463 of 16,652 (D3) 2025 0.01 0.00 0.01 4 0% 9,392 of 17,729 (D3) 2024 0.00 0.00 0.00 4 0% 12,272 of 15,935 (D3)
2026 GAME LOG
PROJECTED GAME LOG (REMAINING SCHEDULE)
DATE OPPONENT CAR RUSH YDS YPC TD REC REC YDS YPC TD 11/07 @ GUSTAVUS ADOLPHUS 6.6 15.8 2.4 0.0 0.6 3.4 6.1 0.0 11/14 @ HAMLINE 17.9 72.3 4.0 0.3 0.9 6.6 7.1 0.0 PROJ SEASON TOTALS (8 real + 2 proj) 122.5 405.0 3.3 1.3 7.5 48.0 6.4 --
PROJECT STATS — VS. ANY OPPONENT
LAST YEAR'S NUMBERS — 2025
HIGHS & LOWS
CAREER HIGHS SEASON HIGHS
CAREER, SEASON BY SEASON
SEASON GP CAR RUSH YDS YPC TD REC REC YDS YPC TD 2024 5 6 14 2.3 0 0 0 -- 0 2025 3 0 0 -- 0 0 0 -- 0 2026 8 98 317 3.2 1 6 38 6.3 0 TOTALS 16 104 331 3.2 1 6 38 6.3 0
CAREER GAME LOG Rushing & Receiving — Season Rushing 16 yds · 6 car · 2.7 YPC · 0 TD Rushing Success Rate 50.0% (GT-Adj 50.0%)
ADVANCED METRICS EXPLAINED (1) Rushing Success Rate The same down-based success standard as passing success rate, applied to a player's carries.
Inputs: Down, distance, yards gained and touchdown on plays where this player was the ball carrier.
Experimental build -- NCAA football, FBS/FCS/D2/D3 nationally (started as
an 8-team SCIAC D3 pilot; still one conference among many now on file),
sourced from the NCAA's own public data (ncaa.com via henrygd/ncaa-api).
Numbers are computed live from this product's own library. Where a figure
is missing it is shown as an em dash, never as zero -- this data source has
known, documented gaps (see the CFB Pirate feasibility/build-plan project
docs).
Team, Team Season, and Matchup Reports are built on demand -- the first
person to open one for a given matchup or season may wait up to 50 seconds
while it's generated; it isn't stuck, and it loads instantly for everyone
after that.