Game Score: one number for how good a player's game was, from that game's box score alone (50 = an ordinary game). Not opponent-adjusted.
TEAM STATS
SMU
TEMPLE
288
TOTAL YARDS
368
199
PASSING YARDS
124
89
RUSHING YARDS
244
3.8
YARDS / PLAY
5.8
4
TURNOVERS
3
SITUATIONAL LINE
Team
Success %
3rd Down %
4th Down %
Explosive %
Red Zone TD %
SMU
29.3%
28.6%
60.0%
8.0%
50.0%
TEMPLE
43.5%
41.7%
--
21.0%
75.0%
GARBAGE TIME REALITY CHECK
Final Score
“Real” Score (before garbage time)
SMU
20
20
TEMPLE
45
38
This game hit garbage time at Q4 9:58 — 24+ point lead, 20:00 or less remaining. The “real” score is frozen at the last genuinely competitive moment; it never changes any ranking or projection elsewhere on the site (see the Garbage Time Reality Check page for the full leaderboard).
Team
Success % (garbage-time-weighted)
3rd Down % (garbage-time-weighted)
Garbage Snaps / Total
SMU
28.6%
32.6%
25 / 75
TEMPLE
43.5%
43.3%
16 / 62
Weighted splits count each garbage-time snap as 35% of a competitive one toward these rates, rather than excluding or fully counting it — see SITUATIONAL LINE above for this game's unweighted numbers.