Game Score: one number for how good a player's game was, from that game's box score alone (50 = an ordinary game). Not opponent-adjusted.
TEAM STATS
TEMPLE
SMU
536
TOTAL YARDS
397
268
PASSING YARDS
212
268
RUSHING YARDS
185
8.6
YARDS / PLAY
5.9
0
TURNOVERS
2
SITUATIONAL LINE
Team
Success %
3rd Down %
4th Down %
Explosive %
Red Zone TD %
TEMPLE
44.4%
38.5%
100.0%
20.6%
80.0%
SMU
44.1%
38.5%
50.0%
17.6%
80.0%
GARBAGE TIME REALITY CHECK
Final Score
“Real” Score (before garbage time)
TEMPLE
60
45
SMU
40
40
This game hit garbage time at Q4 1:45 — 12+ point lead, under 3:00 remaining. The “real” score is frozen at the last genuinely competitive moment; it never changes any ranking or projection elsewhere on the site (see the Garbage Time Reality Check page for the full leaderboard).
Team
Success % (garbage-time-weighted)
3rd Down % (garbage-time-weighted)
Garbage Snaps / Total
TEMPLE
43.9%
35.2%
1 / 63
SMU
43.0%
37.2%
9 / 68
Weighted splits count each garbage-time snap as 35% of a competitive one toward these rates, rather than excluding or fully counting it — see SITUATIONAL LINE above for this game's unweighted numbers.