Game Score: one number for how good a player's game was, from that game's box score alone (50 = an ordinary game). Not opponent-adjusted.
TEAM STATS
CLEMSON
ALABAMA
216
TOTAL YARDS
419
216
PASSING YARDS
180
0
RUSHING YARDS
239
4.5
YARDS / PLAY
5.2
2
TURNOVERS
0
SITUATIONAL LINE
Team
Success %
3rd Down %
4th Down %
Explosive %
Red Zone TD %
CLEMSON
7.4%
0.0%
--
0.0%
--
ALABAMA
44.8%
50.0%
--
6.9%
--
GARBAGE TIME REALITY CHECK
Final Score
“Real” Score (before garbage time)
CLEMSON
10
10
ALABAMA
34
31
This game hit garbage time at Q4 13:45 — 21+ point lead, 14:00 or less remaining. The “real” score is frozen at the last genuinely competitive moment; it never changes any ranking or projection elsewhere on the site (see the Garbage Time Reality Check page for the full leaderboard).
Team
Success % (garbage-time-weighted)
3rd Down % (garbage-time-weighted)
Garbage Snaps / Total
CLEMSON
8.7%
0.0%
6 / 27
ALABAMA
44.0%
50.0%
12 / 58
Weighted splits count each garbage-time snap as 35% of a competitive one toward these rates, rather than excluding or fully counting it — see SITUATIONAL LINE above for this game's unweighted numbers.