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AT A GLANCE

In short: Vidalia Indians high school football (Vidalia, GA), 2026 season: 2-7. Last game: L 13-49 vs Bleckley County on October 23, 2026. Next: vs Dublin, October 30, 2026. Schedule and results, player season stats, stat leaders, unit grades, ScorePirate ranking and the game-by-game log.

ScorePirate Individual Team Report
VIDALIA 2-7
2026 SEASON
AT A GLANCE — AS OF 10/27/2026
RECORD2-7 this season
LAST GAMEL 13-49 vs BLECKLEY COUNTY
NEXT GAMEDUBLIN (10/30/2026)
UNIT GRADESPass Off 26.9 · Rush Off 27.4 · Pass Def 16.7 · Rush Def 31.8
ENROLLMENT2,408 STUDENTS
NUMBERS TO NOTE
#277
SP Strength Index (of 471)
2-7
2026 record
-17.4
avg scoring margin, pts/gm
UNIT INDEX — GRADE (YDS VS AVG)
TEAMPASS ORUSH OPASS DRUSH D
VIDALIA26.9 (-63)27.4 (-62)16.7 (+50)31.8 (+34)
HEAD-TO-HEAD GAME LOG

STORYLINES

Next: vs Dublin, Fri 30 Oct. Matchup report: Dublin at Vidalia.

The turnover battle could decide Vidalia's next game, against Dublin, and the recent returns favor Dublin. Vidalia forced 2.0 takeaways per game over its first 4 games (2-2), #39 in section in that timeframe. In the 5 games since that hot start (0-5), the Indians have forced 0.2 takeaways per game, a 90% drop, #420 in section in that window. The schedule has a lot to do with it: Vidalia's last 5 opponents have averaged 0.8 per game, a #130 offense in section on the season, against 1.0 per game, #173 for the first 4. Measured against those opponents' norms (0.8 per game), Vidalia forced 76% fewer turnovers than those offenses usually give up. Overall, those opponents have been strong teams: their average SP Strength Index rating would rank #107 in section. Meanwhile, Dublin's ball security has been middle of the pack in recent weeks. The Fighting Irish have committed 1.2 giveaways per game over their last 5 games (5-0), #264 in section during that time. Those games came against a middle-of-the-pack set of defenses in section (1.2 per game on the season, which would rank #195). Dublin offers Vidalia a fair measuring stick for whether the trend is real.

The number to watch when Vidalia meets Dublin is Vidalia's scoring defense. Vidalia allowed 23.8 points per game over its first 5 games (2-3), #207 in section through those games. Over the stretch of 4 games that followed (0-4), the Indians have allowed 39.2 points per game, a 65% rise, #403 in section through that stretch. The schedule has a lot to do with it: Vidalia's last 4 opponents have averaged 32.3 points per game, a #118 offense in section on the season, against 29.1 points per game, #161 for the first 5. Measured against those opponents' norms (32.3 points per game), Vidalia allowed 22% more than those offenses usually score. Overall, those opponents have been strong teams: their average SP Strength Index rating would rank #86 in section. Conversely, Dublin's offense has been one of section's better units in recent weeks. The Fighting Irish have averaged 41.8 points per game over their last 4 games (4-0), #52 in section over that stretch. Those games came against a middle-of-the-pack set of scoring defenses in section (23.3 points per game on the season, which would rank #203). Against those norms, Dublin scored 79% more than those defenses usually allow. Overall, those opponents average an SP Strength Index rating that would rank #109 in section, a strong slate. Unless Vidalia's defense rediscovers its early form, the edge in this matchup belongs to Dublin. Vidalia is 2-2 this season when it holds opponents under 36, and 0-5 when it doesn't.

NOTES

Vidalia's passing game looks better on paper, but one afternoon is doing a lot of the work. Vidalia averaged 4.3 yards per pass attempt (691 yards on 160 attempts) on the season, #407 in section, but that number is boosted by a 148-yard game on 8 attempts against Bacon County on 9/4. In all other games, Vidalia is at 3.6 yards per pass attempt (543 yards on 152 attempts), a figure that would rank #425 in section. Bacon County's pass defense sits near the middle of the pack (8.9 yards per attempt, #322 of 465). Against Dublin, Vidalia draws one of the better pass defenses (6.4 yards per attempt, #91), so expect something closer to the 3.6 version.

The biggest worry in Vidalia's season has been the direction of its ground game. The Indians averaged 4.4 yards per carry (588 yards on 133 rushes) over their first 5 games (2-3), #341 in section within that period. Over the stretch of 4 games that followed (0-4), Vidalia has averaged 3.4 yards per carry (358 yards on 104 rushes), a 22% drop, #368 in section across those games. The schedule doesn't explain it: the opponents in both stretches have averaged about 5.2 yards per carry on the season. Measured against those opponents' norms (5.2 yards per carry), Vidalia ran for 34% less per carry than those run defenses usually allow. Overall, those opponents have been strong teams: their average SP Strength Index rating would rank #86 in section. On the season, the Indians rank #379 in section in rushing. Dublin's run defense sits in the middle of the pack, #148 in section (5.1 yards per carry).

Vidalia allowed 7.0 yards per carry (783 yards on 112 rushes) over its first 4 games (2-2), #368 in section during those games. Few teams started slower in this department, and few have turned it around as sharply since. In the 5 games since that slow start (0-5), the Indians have allowed 5.7 yards per carry (817 yards on 144 rushes), a 19% drop, #209 in section during that period. The schedule deserves some of the credit: Vidalia's last 5 opponents have averaged 5.3 yards per carry, a #248 rushing attack in section on the season, against 7.0 yards per carry, #95 for the first 4. Measured against those opponents' norms (5.3 yards per carry), Vidalia allowed 7% more per carry than those rushing attacks usually gain. So the improvement is real, but it still trails what those opponents usually give up. On the season, Vidalia ranks #303 in section in run defense. That form gets a real test against Dublin, whose ground game ranks #69 in section (7.5 yards per carry).

Vidalia's defense from the opening weeks has gone missing since. The Indians allowed 7.3 yards per play (1,795 yards on 247 snaps) over their first 6 games (2-4), #333 in section during that stretch. Over the stretch of 3 games that followed (0-3), Vidalia has allowed 8.3 yards per play (1,312 yards on 158 snaps), a 14% rise, #339 in section over that period. The schedule doesn't explain it: the opponents in both stretches have averaged about 6.9 yards per play on the season. Measured against those opponents' norms (6.9 yards per play), Vidalia allowed 20% more per snap than those offenses usually gain. Overall, those opponents have been strong teams: their average SP Strength Index rating would rank #86 in section. On the season, the Indians rank #355 in section in yards per play allowed. It won't get any easier against Dublin, whose offense ranks #112 in section (7.6 yards per play).

TIDBITS (7 found)

• Club Vidalia has lost 5 straight, and a loss would make it 6 in a row. The last time they lost 6 or more in a row was 2025, a run of 8.

• Club Vidalia has gone 9 straight games being held under 200 passing yards (August 21, 2026 through October 23, 2026), going 2-7 over that stretch, a school-record 9 straight in the 5 seasons on record.

• Club Vidalia has gone 9 straight games being held under 7.0 yards per play (August 21, 2026 through October 23, 2026), going 2-7 over that stretch, a school-record 9 straight in the 5 seasons on record.

• Club Vidalia has gone 6 straight games being held under 8.0 yards per attempt (September 11, 2026 through October 23, 2026), going 1-5 over that stretch, a school-record 6 straight in the 5 seasons on record.

• Club Vidalia has gone 5 straight games allowing 100+ rushing yards (September 25, 2026 through October 23, 2026), going 0-5 over that stretch, a school-record 5 straight in the 5 seasons on record.

• Club Vidalia has gone 5 straight games forcing fewer than 2 turnovers (September 25, 2026 through October 23, 2026), going 0-5 over that stretch, a school-record 5 straight in the 5 seasons on record.

• Club Vidalia is 12-0 all time when holding the opponent under 10 points in the games on file (12 such games).

PROGRAM SNAPSHOT: VID

PROGRAM RECORD

SEASONRECORDPFPAPPG
20226-426717126.7
20235-627222724.7
20243-817229015.6
20251-916329416.3
20262-711927613.2
2022-2617-3419.5
VID — 2026 SEASON SCHEDULE
DATEOPPONENTSITERESULTSCOREWIN%
08/21JEFF DAVISatL0-37
08/28TOOMBS COUNTYvsL6-44
09/04BACON COUNTYvsW28-14
09/11METTERatW20-7
09/25ACEvsL7-17
10/02DODGE COUNTYatL13-38
10/16EAST LAURENSvsL19-21
10/22BLECKLEY COUNTYatL13-49
10/23BLECKLEY COUNTYatL13-49
10/30DUBLINvsPROJ2-461.6%
11/06SWAINSBOROatPROJ17-3123.7%
SEASON TO DATE2-72 REMAINING

SEASON OUTLOOK

(full explanation: Appendix, Note 1)

RECORD TO DATEMOST LIKELY FINALPROJECTED RECORD
Overall2-7 so far2-9 (71%)2.3-8.7
League0-4 so far0-6 (71%)0.3-5.7
VID — 2026 OVERALL AVERAGES
SPLITGPPPGOPP PPGYPGOPP YPGPLAYS/GOPP PLAYS/G
OVERALL913.230.7181.9388.444.150.6
HOME415.024.0208.0374.841.852.5
ROAD511.836.0161.0402.046.048.8

PPG/OPP PPG use every played game on file. YPG/PLAYS-PER-GAME columns only ever come from games with a full box score on file, which can be a smaller sample than GP -- see the coverage note below when that's the case for this team.

VID — 2026 TEAM GAME LOG
DATEOPPONENTRESULTPASS YDSRUSH YDSTOTAL YDSPASS ALWRUSH ALWTOTAL ALWSACKS ALWSACKSDEF INTTO FORCEDTO MAR
8/21@ Jeff DavisL 0-3751551060280280------0-1
8/28vs. Toombs CountyL 6-44116879224315539------1+1
9/4vs. Bacon CountyW 28-141489724541188229------3+2
9/11@ MetterW 20-794204298------------4+2
9/25vs. ACEL 7-1761164225174223397------0-2
10/2@ Dodge CountyL 13-388548133178172350------00
10/16vs. East LaurensL 19-21121162283200134334------1-2
10/22@ Bleckley CountyL 13-496074134345144489------0-1
10/23@ Bleckley CountyL 13-496074134345144489------0-1
AVERAGES76.8105.1181.9188.4200.0388.4------1.0-2 (season)

Averages use only games with that number on file (defense 8/9, sacks/INT 0/9, sacks allowed 0/9 games). SACKS ALW comes from the opponent's box score; TO FORCED is takeaways; TO MAR is takeaways minus giveaways, and its bottom cell is the season total. Dashes mean not on file.

UNIT INDEX

Pass Offense: grade 26.9/100 (-63 yds/gm vs average)

Rush Offense: grade 27.4/100 (-62 yds/gm vs average)

Pass Defense: grade 16.7/100 (+50 yds/gm vs average)

Rush Defense: grade 31.8/100 (+34 yds/gm vs average)

Unit grades: 0-100 league percentile, opponent-curved (two-way solve over current + past seasons, recency-weighted). Composite counts yardage, efficiency vs league YPA/YPC (50% tilt), and negative plays at sack=7yd, INT=45yd, TFL=4yd -- adjustable v1 constants.

OPPONENT TRACKER

(full explanation: Appendix, Note 2)

DATESITEOPPONENTTHEIR RECORDTHEIR PPG
2026-10-30vsDUBLIN7-135.9
2026-11-06atSWAINSBORO3-522.9

LAST YEAR

VID finished 2025 at 1-9. Missed playoffs. Notable win: 35-0 over BRANTLEY COUNTY (BRANTLEY COUNTY finished 0% that season). Toughest loss: 27-28 to LONG COUNTY (1-point margin).

LAST SEASON: VID — 2025 GAME LOG
DATEOPPONENTRESULTRECORDPFPATOT YDSYDS ALLOWED
2025-08-15LONG COUNTYL0-12728N/AN/A
2025-08-22SCREVEN COUNTYL0-2828N/AN/A
2025-08-29TATTNALL COUNTYL0-31822N/AN/A
2025-09-05BRANTLEY COUNTYW1-3350N/AN/A
2025-09-12DODGE COUNTYL1-41332N/AN/A
2025-09-26PIERCE COUNTYL1-5021N/AN/A
2025-10-10SAVANNAH CHRISTIANL1-61437N/AN/A
2025-10-17SWAINSBOROL1-72035N/AN/A
2025-10-24TOOMBS COUNTYL1-81656N/AN/A
2025-10-31SAVANNAH COUNTRY DAYL1-91235N/AN/A
TOTALS10 GMS1-91-9163294N/AN/A

"N/A" stands in for a box score that does not have stats entered. A total followed by a count in parentheses covers only the games with that stat on file.

TALKING POINTS (15 storylines)
VID HAS PERFORMED BEST THIS DATA SET WHEN...

• VID forces 1+ takeaways (.400), but most recently lost to East Laurens when doing so

• VID holds its opponents under 8.0 yards per attempt (.250), but most recently lost to East Laurens when doing so

• VID holds its opponents under 7.0 yards per play (.250), but most recently lost to East Laurens when doing so

• VID holds its opponents under 200 passing yards (.200), but most recently lost to Dodge County when doing so

• VID's offense has failed to reach 200 pass yds in 9 straight games (08/21/2026-10/23/2026), going 2-7 over that stretch.

• VID's offense has failed to reach 7.0 YPP in 9 straight games (08/21/2026-10/23/2026), going 2-7 over that stretch.

• VID's defense has averaged 0.2 takeaways per game over their last 5 games. Their 10-game average is 1.0 takeaways per game. (-80%)

• VID's defense has averaged 296.7 pass yards per game over their last 3 games. Their 9-game average is 167.8 pass yards per game. (+77%)

• VID's offense has failed to reach 8.0 YPA in 6 straight games (09/11/2026-10/23/2026), going 1-5 over that stretch.

• VID's offense has failed to reach 6.0 YPP in 6 straight games (09/11/2026-10/23/2026), going 1-5 over that stretch.

• VID's defense has conceded 100+ rush yds in 5 straight games (09/25/2026-10/23/2026), going 0-5 over that stretch.

• VID is 2-1 (.667) when it wins the turnover battle

• VID's offense has averaged 1.7 giveaways per game over their last 3 games. Their 10-game average is 1.2 giveaways per game. (+39%)

• VID's defense has averaged 39.7 points allowed per game over their last 3 games. Their 30-game average is 28.7 points allowed per game. (+38%)

• VID's defense has averaged 11.2 YPA over their last 5 games. Their 9-game average is 8.1 YPA. (+38%)

MOST IMPORTANT NUMBERS

(full explanation: Appendix, Note 3)

VID -- MOST IMPORTANT NUMBERS

(top 5 of 10 scored; vs 142 cached team(s))

#SIDECONDITIONRECWIN%PPGSTRKSCORE
1OFFTurnovers 1+2-6.25015.1L40.888
2OFFYPP < 72-7.22213.2L50.719
3OFFTurnovers < 32-7.22213.4L40.647
4OFFPass Yds < 2002-7.22213.2L50.629
5DEFRush Yds 100+1-8.11133.4L50.619
VID — OFFENSE — 2024-26 (30 Gms)
SPLITRECWIN%PPGSTRK
YPA 8.0+1-01.00028.0W1
YPA < 8.01-7.12511.4L5 21 games without this stat on file
Pass Yds 200+--------
Pass Yds < 2002-7.22213.2L5 21 games without this stat on file
Rush Yds 100+1-2.33315.3L2
Rush Yds < 1001-5.16712.2L3 21 games without this stat on file
Rush Yds 150+1-2.33315.3L2
Rush Yds < 1501-5.16712.2L3 21 games without this stat on file
YPC 5.0+1-2.33315.3L2
YPC < 5.01-5.16712.2L3 21 games without this stat on file
YPP 6.0+1-01.00028.0W1
YPP < 6.01-7.12511.4L5 21 games without this stat on file
YPP 7.0+--------
YPP < 7.02-7.22213.2L5 21 games without this stat on file
Turnovers 1+2-6.25015.1L4
Turnovers < 10-2.0009.5L2 20 games without this stat on file
Turnovers 2+1-2.33315.3L2 20 games without this stat on file
Turnovers > 20-1.00019.0L1 20 games without this stat on file
VID — OFFENSE SCORING SITUATION — 2024-26 (30 Gms)
SPLITRECWIN%PPG
Scores <100-10.0004.7
Scores 10-190-11.00014.1
Scores 20-293-3.50024.0
Scores 30-392-01.00032.5
Scores 40+1-01.00043.0
VID — OFFENSE — 2026 (9 Gms)
SPLITRECWIN%PPGSTRK
YPA 8.0+1-01.00028.0W1
YPA < 8.01-7.12511.4L5
Pass Yds 200+--------
Pass Yds < 2002-7.22213.2L5
Rush Yds 100+1-2.33315.3L2
Rush Yds < 1001-5.16712.2L3
Rush Yds 150+1-2.33315.3L2
Rush Yds < 1501-5.16712.2L3
YPC 5.0+1-2.33315.3L2
YPC < 5.01-5.16712.2L3
YPP 6.0+1-01.00028.0W1
YPP < 6.01-7.12511.4L5
YPP 7.0+--------
YPP < 7.02-7.22213.2L5
Turnovers 1+2-5.28614.3L4
Turnovers < 10-2.0009.5L2
Turnovers 2+1-2.33315.3L2
Turnovers > 20-1.00019.0L1
VID — OFFENSE SCORING SITUATION — 2026 (9 Gms)
SPLITRECWIN%PPG
Scores <100-3.0004.3
Scores 10-190-4.00014.5
Scores 20-292-01.00024.0
Scores 30-39------
Scores 40+------
VID — DEFENSE — 2024-26 (30 Gms)
SPLITRECWIN%PPGSTRK
YPA 8.0+0-5.00039.4L5
YPA < 8.01-3.25026.0L1 21 games without this stat on file
Pass Yds 200+0-4.00040.8L4
Pass Yds < 2001-4.20027.6L2 21 games without this stat on file
Rush Yds 100+1-8.11133.4L5
Rush Yds < 100-------- 21 games without this stat on file
Rush Yds 150+1-5.16730.3L2
Rush Yds < 1500-3.00039.7L3 21 games without this stat on file
YPC 5.0+1-7.12535.0L4
YPC < 5.00-1.00021.0L1 21 games without this stat on file
YPP 6.0+0-7.00038.0L7
YPP < 6.01-1.50017.5L1 21 games without this stat on file
YPP 7.0+0-5.00038.2L5
YPP < 7.01-3.25027.5L2 21 games without this stat on file
Turnovers 1+2-3.40023.6L1
Turnovers < 10-5.00038.0L5 20 games without this stat on file
Turnovers 2+2-01.00010.5W2 20 games without this stat on file
Turnovers > 22-01.00010.5W2 20 games without this stat on file
VID — DEFENSE SCORING SITUATION — 2024-26 (30 Gms)
SPLITRECWIN%PPG
Allows <105-01.0004.0
Allows 10-191-2.33314.7
Allows 20-290-6.00023.3
Allows 30-390-8.00034.6
Allows 40+0-8.00047.4
VID — DEFENSE — 2026 (9 Gms)
SPLITRECWIN%PPGSTRK
YPA 8.0+0-5.00039.4L5
YPA < 8.01-2.33324.0L1 1 games without this stat on file
Pass Yds 200+0-4.00040.8L4
Pass Yds < 2001-3.25026.5L2 1 games without this stat on file
Rush Yds 100+1-7.12533.6L5
Rush Yds < 100-------- 1 games without this stat on file
Rush Yds 150+1-4.20030.0L2
Rush Yds < 1500-3.00039.7L3 1 games without this stat on file
YPC 5.0+1-6.14335.4L4
YPC < 5.00-1.00021.0L1 1 games without this stat on file
YPP 6.0+0-6.00039.0L6
YPP < 6.01-1.50017.5L1 1 games without this stat on file
YPP 7.0+0-4.00039.8L4
YPP < 7.01-3.25027.5L2 1 games without this stat on file
Turnovers 1+2-2.50021.5L1
Turnovers < 10-5.00038.0L5
Turnovers 2+2-01.00010.5W2
Turnovers > 22-01.00010.5W2
VID — DEFENSE SCORING SITUATION — 2026 (9 Gms)
SPLITRECWIN%PPG
Allows <101-01.0007.0
Allows 10-191-1.50015.5
Allows 20-290-1.00021.0
Allows 30-390-2.00037.5
Allows 40+0-3.00047.3
ON THE BRINK

VIDALIA

• VIDALIA has allowed 250+ passing in 2 straight games (10/22/26–10/23/26). It has not reached 3 straight in the last 4 years of games on file (2023-present).

• VIDALIA has allowed 400+ total yards in 2 straight games (10/22/26–10/23/26). It has not reached 3 straight in the last 4 years of games on file (2023-present).

• VIDALIA has lost by 20+ in 2 straight games (10/22/26–10/23/26). It has not lost by 20+ in 3 straight since 10/24/25–8/28/26 (2026).

• VIDALIA has been held under 14 in 2 straight games (10/22/26–10/23/26). It has not been held under 14 in 3 straight since 10/31/25–8/28/26 (2026).

TAB-SEPARATED (paste into a spreadsheet)
TeamSideSplitGamesRecordWin%PPGStrk
VIDOFFENSEYPA 8.0+11-01.00028.0W1
VIDOFFENSEYPA < 8.081-7.12511.4L5
VIDOFFENSEPass Yds < 20092-7.22213.2L5
VIDOFFENSERush Yds 100+31-2.33315.3L2
VIDOFFENSERush Yds < 10061-5.16712.2L3
VIDOFFENSERush Yds 150+31-2.33315.3L2
VIDOFFENSERush Yds < 15061-5.16712.2L3
VIDOFFENSEYPC 5.0+31-2.33315.3L2
VIDOFFENSEYPC < 5.061-5.16712.2L3
VIDOFFENSEYPP 6.0+11-01.00028.0W1
VIDOFFENSEYPP < 6.081-7.12511.4L5
VIDOFFENSEYPP < 7.092-7.22213.2L5
VIDOFFENSETurnovers 1+82-6.25015.1L4
VIDOFFENSETurnovers < 120-2.0009.5L2
VIDOFFENSETurnovers 2+31-2.33315.3L2
VIDOFFENSETurnovers > 210-1.00019.0L1
VIDOFFENSEScores <10100-10.0004.7L10
VIDOFFENSEScores 10-19110-11.00014.1L11
VIDOFFENSEScores 20-2963-3.50024.0W2
VIDOFFENSEScores 30-3922-01.00032.5W2
VIDOFFENSEScores 40+11-01.00043.0W1
VIDDEFENSEYPA 8.0+50-5.00039.4L5
VIDDEFENSEYPA < 8.041-3.25026.0L1
VIDDEFENSEPass Yds 200+40-4.00040.8L4
VIDDEFENSEPass Yds < 20051-4.20027.6L2
VIDDEFENSERush Yds 100+91-8.11133.4L5
VIDDEFENSERush Yds 150+61-5.16730.3L2
VIDDEFENSERush Yds < 15030-3.00039.7L3
VIDDEFENSEYPC 5.0+81-7.12535.0L4
VIDDEFENSEYPC < 5.010-1.00021.0L1
VIDDEFENSEYPP 6.0+70-7.00038.0L7
VIDDEFENSEYPP < 6.021-1.50017.5L1
VIDDEFENSEYPP 7.0+50-5.00038.2L5
VIDDEFENSEYPP < 7.041-3.25027.5L2
VIDDEFENSETurnovers 1+52-3.40023.6L1
VIDDEFENSETurnovers < 150-5.00038.0L5
VIDDEFENSETurnovers 2+22-01.00010.5W2
VIDDEFENSETurnovers > 222-01.00010.5W2
VIDDEFENSEAllows <1055-01.0004.0W5
VIDDEFENSEAllows 10-1931-2.33314.7L1
VIDDEFENSEAllows 20-2960-6.00023.3L6
VIDDEFENSEAllows 30-3980-8.00034.6L8
VIDDEFENSEAllows 40+80-8.00047.4L8
STREAKS: VID (combined OFFENSE+DEFENSE)
SIDESPLITSTREAKDATESRECORD
OFFENSEPass Yds < 2009 games08/21/2026 - 10/23/20262-7
OFFENSEYPP < 7.09 games08/21/2026 - 10/23/20262-7
OFFENSEYPA < 8.06 games09/11/2026 - 10/23/20261-5
OFFENSEYPP < 6.06 games09/11/2026 - 10/23/20261-5
DEFENSERush Yds 100+5 games09/25/2026 - 10/23/20260-5
OFFENSETurnovers 1+3 games10/16/2026 - 10/23/20260-3
DEFENSEPass Yds 200+3 games10/16/2026 - 10/23/20260-3
DEFENSERush Yds < 1503 games10/16/2026 - 10/23/20260-3
STREAKS — ALL TEAMS
TeamSideSplitStreakDatesRecord
VIDOFFENSEPass Yds < 2009 games08/21/2026 - 10/23/20262-7
VIDOFFENSEYPP < 7.09 games08/21/2026 - 10/23/20262-7
VIDOFFENSEYPA < 8.06 games09/11/2026 - 10/23/20261-5
VIDOFFENSEYPP < 6.06 games09/11/2026 - 10/23/20261-5
VIDDEFENSERush Yds 100+5 games09/25/2026 - 10/23/20260-5
VIDOFFENSETurnovers 1+3 games10/16/2026 - 10/23/20260-3
VIDDEFENSEPass Yds 200+3 games10/16/2026 - 10/23/20260-3
VIDDEFENSERush Yds < 1503 games10/16/2026 - 10/23/20260-3
NOTABLE TRENDS (7 of 7 found, team |deviation| >= 20%, matchup |deviation| >= 20%)

VID OFFENSE

VID's offense has averaged 1.7 giveaways per game over their last 3 games. Their 10-game average is 1.2 giveaways per game. (+39%)

VID's offense has averaged 4.0 YPA over their last 5 games. Their 9-game average is 5.2 YPA. (-22%)

VID DEFENSE

VID's defense has averaged 0.2 takeaways per game over their last 5 games. Their 10-game average is 1.0 takeaways per game. (-80%)

VID's defense has averaged 296.7 pass yards per game over their last 3 games. Their 9-game average is 167.8 pass yards per game. (+77%)

VID's defense has averaged 39.7 points allowed per game over their last 3 games. Their 30-game average is 28.7 points allowed per game. (+38%)

VID's defense has averaged 11.2 YPA over their last 5 games. Their 9-game average is 8.1 YPA. (+38%)

VID's defense has averaged 140.7 rush yards per game over their last 3 games. Their 9-game average is 219.9 rush yards per game. (-36%)

(moved to the Appendix, Data Export 1, to keep this section shorter -- the full spreadsheet-paste table is there unchanged)

APPENDIX

Full-length explanations and full-size data exports for the shortened notes and relocated tables referenced throughout this report, numbered in the order their pointers appear above.

Explanatory Notes

Note 1 -- SEASON OUTLOOK

Every remaining game is projected from schedule-adjusted ratings; already-played games carry their real result. Records are simulated distributions, not a single guess -- MOST LIKELY FINAL is the single most probable record and its own probability, PROJECTED RECORD is the season's expected win total expressed in record form (an average across every simulated outcome, so it can land on a fraction of a game).

Note 2 -- OPPONENT TRACKER -- why some cards have no record shown

Only meaningful for an opponent who is ALSO a tracked team in the library -- an opponent with no games on file here at all shows the date and site alone.

Note 3 -- MOST IMPORTANT NUMBERS -- how a number is scored

Every split this report computes is scored on four weighted criteria and the top 5 per team are listed. In Cooper's own weighting order: (1) the WIN% attached to the condition, counted only when the condition has occurred at least 8 times -- a smaller sample is dropped outright, not discounted; (2) the PPG attached to it, with higher better on offense and lower better on defense, and each side normalized against its own kind so a defensive number competes with defensive numbers rather than against scoring averages; (3) how far the number sits from the OPPONENT's on the same condition, across win%, PPG and how often the condition happens at all; and (4) where it falls among every other team previously run through this workbook and cached. Criteria 1 and 2 measure how strong a number is; 3 and 4 measure how much it distinguishes this team. Weights: win_pct 40%, ppg 27%, matchup 20%, pool 13%. See important_numbers.py.

Full Data Exports

Data Export 1 -- TRENDS — TAB-SEPARATED (10 columns)

TeamSideTypeStatOpponentWindow/MeetingsValueBaselineGamesBaselineAvgDeviation
VIDDEFENSEteamPass Yardslast 3296.79167.8+76.8%
VIDDEFENSEteamPointslast 339.73028.7+38.4%
VIDDEFENSEteamRush Yardslast 3140.79219.9-36.0%
VIDDEFENSEteamTurnoverslast 50.2101.0-80.0%
VIDOFFENSEteamTurnoverslast 31.7101.2+38.9%
VIDDEFENSEteamYPAlast 511.298.1+37.9%
VIDOFFENSEteamYPAlast 54.095.2-22.2%
WHAT CHANGED THIS WEEK

From the games on file through Oct 23.

REMAINING SCHEDULE

Most likely finish 2-9 · realistic range 2-9 to 3-8

Remaining schedule: 50th hardest of 398 in the GA section (average opponent strength 15.3).

DateOpponentSP rankWin chance
10/30vs Dublin#40 of 4712%
11/06at Swainsboro#180 of 47132%

Win chances are the site's own game projections where one is on file, otherwise the SP Strength Index gap with a small home edge. The realistic range covers 80% of outcomes (10th to 90th percentile).

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Report Produced by ScorePirate | Commitment and offer data sourced from 247Sports | GENERATED 10/27/2026 14:50