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AT A GLANCE

In short: Appling County (10-0) at Johnson (1-9), October 2, 2026 (high school football). Final: Johnson 6, Appling County 50. The full report has the projection, unit grades, storylines, pregame notes, Big Game Watch, series history, season stats and both rosters.

SCOREPIRATE MATCHUP REPORT ·
APPLING COUNTY (AWAY) AT JOHNSON (HOME)
APPLING COUNTY 45.3  —  1.9 JOHNSON
APPLING COUNTY 98.4% FAVORITES

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UNIT INDEX — GRADE (YDS VS AVG)
TEAMPASS ORUSH OPASS DRUSH D
APPLING COUNTY53.1 (-9.1)82.6 (+78.4)72.9 (-36.1)91.4 (-104.1)
JOHNSON14.9 (-89.5)65.1 (+23.2)60.7 (-18.3)20.7 (+63.6)
APPLING COUNTY AT JOHNSON
ADVANCED STATS PREVIEW · 2026 SEASON
RANKS VS · 61 teams DOWNLOAD CARD AS PDFDOWNLOAD AS JPEG
WIN PROB
98.4%
PROJ PTS
45.3
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AC OFF VS JOHN DEF
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JOHN OFF VS AC DEF
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WIN PROB
1.6%
PROJ PTS
1.9
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Rank chips: 1 = best in the pool; blue strong, red weak. Yardage and efficiency use games with a full box score on file; points and turnovers use every played game. Unit Index = opponent-adjusted 0-100 league percentile.

PROJECTION COMPONENTS
COMPONENTPOINTSWEIGHTCONTRIBUTION
Common Opponents+35.0633%+11.71
Strength+36.1420%+7.07
Efficiency+23.9717%+4.12
Own Margin+36.9916%+5.90
Head To Head+28.0014%+3.89
Garbage Time Margin--0%+0.00
EPA Efficiency--0%+0.00
What if he’s out?

Mark players out to re-project this game. Each value is how much of the margin that player is worth, from this season's data (his share of his team's win shares). Estimates — your selections change only your view.

PROJECTED TEAM YARDAGE
CATEGORYTEAMPROJECTED
PassingAPPLING COUNTY87.4
PassingJOHNSON64.6
RushingAPPLING COUNTY309.2
RushingJOHNSON67.7
TotalAPPLING COUNTY396.6
TotalJOHNSON132.3
PROJECTED BOX SCORE
PREGAME NOTES

The first meeting between these two hinged on a single stat: Appling County's rushing. The Pirates averaged 13.8 yards per carry (290 yards on 21 rushes) against Johnson on 10/2, well above their 9.0 mark in every other game this season. Appling County won the game 50-6. Repeating that kind of rushing edge would put Appling County in a strong position to do it again.

The first meeting between these two hinged on a single stat: Johnson's run defense. The Atomsmashers allowed 13.8 yards per carry (290 yards on 21 rushes) against Appling County on 10/2, well above their 7.4 mark in every other game this season. Johnson lost the game 50-6. A run defense number closer to Johnson's norm would go a long way toward flipping the result this time.

The Johnson ball security that opened the season is not the one that has taken the field lately. Johnson committed 0.8 giveaways per game over its first 6 games (1-5), #110 in section during that period. Over the stretch of 4 games that followed (0-4), the Atomsmashers have committed 1.8 giveaways per game, a 110% rise, #376 in section during that stretch. The schedule doesn't explain it: the opponents in both stretches have averaged about 1.1 per game on the season. Measured against those opponents' norms (1.1 per game), Johnson turned it over 59% more than those defenses usually force. On the season, Johnson ranks #267 in section in giveaways. Appling County's defense sits in the middle of the pack, #206 in section (1.1 per game).

Something changed for Johnson's run defense after its first 3 games. The Atomsmashers allowed 5.8 yards per carry (510 yards on 88 rushes) over their first 3 games (1-2), #263 in section over that period. In the 7 games since that hot start (0-7), Johnson has allowed 9.0 yards per carry (1,657 yards on 185 rushes), a 55% rise, #432 in section over that timeframe. The schedule has a lot to do with it: Johnson's last 7 opponents have averaged 7.4 yards per carry, a #82 rushing attack in section on the season, against 4.4 yards per carry, #354 for the first 3. Measured against those opponents' norms (7.4 yards per carry), Johnson allowed 21% more per carry than those rushing attacks usually gain. The level of competition matters too: in ScorePirate's SP Strength Index, the last 7 opponents average a rating that would rank #194 in section, well above the first 3 (#327), so the dip has come against better teams overall. On the season, the Atomsmashers rank #423 in section in run defense. It won't get any easier against Appling County, whose ground game ranks #14 in section (9.4 yards per carry).

Johnson's offense has gained more yards per snap as the season has worn on. Johnson averaged 4.3 yards per play (921 yards on 216 snaps) over its first 6 games (1-5), #409 in section over that span. Over the stretch of 4 games that followed (0-4), the Atomsmashers have averaged 6.1 yards per play (1,098 yards on 179 snaps), a 44% rise, #245 in section in that timeframe. The schedule deserves some of the credit: Johnson's last 4 opponents have averaged 7.3 yards per play, a #319 defense in section on the season, against 6.1 yards per play, #148 for the first 6. Measured against those opponents' norms (7.3 yards per play), Johnson gained 16% less per snap than those defenses usually allow. So the improvement is real, but it still trails what those opponents usually give up. On the season, Johnson ranks #363 in section in yards per play. That form gets a real test against Appling County, whose defense ranks #7 in section (4.0 yards per play).

One of Johnson's shakiest areas lately has been its defense. The Atomsmashers allowed 32.0 points per game over their first 5 games (1-4), #361 in section in that window. In the 5 games since that hot start (0-5), Johnson has allowed 42.6 points per game, a 33% rise, #426 in section during that time. The schedule has a lot to do with it: Johnson's last 5 opponents have averaged 28.6 points per game, a #169 offense in section on the season, against 22.5 points per game, #278 for the first 5. Measured against those opponents' norms (28.6 points per game), Johnson allowed 49% more than those offenses usually score. On the season, the Atomsmashers rank #418 in section in scoring defense. It won't get any easier against Appling County, whose offense ranks #54 in section (39.2 points per game). Johnson is 1-4 this season when it holds opponents under 40, and 0-5 when it doesn't.

STORYLINES

If there's one number to watch in this matchup, it's Appling County's scoring defense. Appling County allowed 2.3 points per game over its first 3 games (3-0), #2 in section in that timeframe. In the 7 games since that hot start (7-0), the Pirates have allowed 8.6 points per game, a 267% rise, #19 in section in that window. The schedule has a lot to do with it: Appling County's last 7 opponents have averaged 25.0 points per game, a #230 offense in section on the season, against 14.1 points per game, #391 for the first 3. Measured against those opponents' norms (25.0 points per game), Appling County held those offenses 66% below what they usually score. By that measure, the early pace looks more like the outlier than the recent one. The level of competition matters too: in ScorePirate's SP Strength Index, the last 7 opponents average a rating that would rank #259 in section, well above the first 3 (#352), so the dip has come against better teams overall. Meanwhile, Johnson's offense has struggled in recent weeks. The Atomsmashers have averaged 10.9 points per game over their last 7 games (0-7), #419 in section during that time. Those games came against some of the better scoring defenses in section (21.4 points per game on the season, which would rank #155). Against those norms, Johnson scored 49% less than those defenses usually allow. Both units come in looking to get right, and whichever does first may decide the game. Appling County is 8-0 this season when it holds opponents under 12, and 2-0 when it doesn't.

The turnover battle has the potential to swing this matchup, with the recent returns favoring Appling County. Johnson forced 1.4 takeaways per game over its first 5 games (1-4), #129 in section through those games. In the 5 games since that hot start (0-5), the Atomsmashers have forced 0.0 takeaways per game, a 100% drop, #440 in section through that stretch. The schedule has a lot to do with it: Johnson's last 5 opponents have averaged 0.9 per game, a #151 offense in section on the season, against 1.2 per game, #263 for the first 5. Measured against those opponents' norms (0.9 per game), Johnson forced 100% fewer turnovers than those offenses usually give up. Conversely, Appling County's ball security has been one of section's better units in recent weeks. The Pirates have committed 0.4 giveaways per game over their last 5 games (5-0), #57 in section over that stretch. Those games came against a middle-of-the-pack set of defenses in section (0.9 per game on the season, which would rank #266). Against those norms, Appling County turned it over 57% less than those defenses usually force. Unless Johnson's defense rediscovers its early form, the edge in this matchup belongs to Appling County.

Johnson averaged 3.9 yards per carry (655 yards on 168 rushes) over its first 6 games (1-5), #393 in section within that period. Few teams started slower in this department, and few have turned it around as sharply since. Over the stretch of 4 games that followed (0-4), the Atomsmashers have averaged 6.9 yards per carry (955 yards on 138 rushes), a 77% rise, #125 in section across those games. The schedule deserves some of the credit: Johnson's last 4 opponents have averaged 7.3 yards per carry, a #385 run defense in section on the season, against 5.3 yards per carry, #158 for the first 6. Conversely, Appling County's run defense has been one of section's better units in recent weeks. The Pirates have allowed 3.5 yards per carry (361 yards on 102 rushes) over their last 4 games (4-0), #38 in section during those games. Those games came against some of the better rushing attacks in section (8.1 yards per carry on the season, which would rank #51). Against those norms, Appling County held those rushing attacks 56% below their usual yards per carry. Something has to give when Johnson's surging ground game meets one of section's better units in Appling County's.

SERIES HISTORY — AC vs JOH
Prep this game in Stat BoothAPPLING COUNTY team sheetJOHNSON team sheet
TIDBITS (12 found)

• Club The last time Appling County went a game being held under 5.0 yards per carry was September 6, 2024 against Swainsboro (W, 32-12). Since then Appling County has gone 33 straight games averaging 5.0+ yards per carry, a school-record 33 straight in the 5 seasons on record.

• Club The last time Johnson went a game allowing 200+ passing yards was September 19, 2025 against Groves (W, 35-26). Since then Johnson has gone 15 straight games holding the opponent under 200 passing yards, a school-record 15 straight in the 5 seasons on record.

• Club Appling County has gone 10 straight games being held under 200 passing yards (August 27, 2026 through November 6, 2026), going 10-0 over that stretch, a school-record 10 straight in the 5 seasons on record.

• Club Appling County has won 10 straight, and a win would make it 11 in a row -- something they have not done in the 5 seasons on record.

• Club Johnson has gone 9 straight games forcing fewer than 3 turnovers (August 28, 2026 through November 6, 2026), going 0-9 over that stretch, a school-record 9 straight in the 5 seasons on record.

• Club Appling County has gone 10 straight games committing fewer than 3 turnovers (August 27, 2026 through November 6, 2026), going 10-0 over that stretch, a school-record 10 straight in the 5 seasons on record.

• Club Johnson has gone 4 straight games being held under 8.0 yards per attempt (October 9, 2026 through November 6, 2026), going 0-4 over that stretch, a school-record 4 straight in the 5 seasons on record.

• Club Appling County is 10-0 entering play against Johnson and is looking to start 11-0 for the first time in the 5 seasons on record.

• Club Appling County is 19-0 all time when scoring 40+ points in the games on file (19 such games).

• Club Johnson has allowed 136 points over its last 3 games (45.3 a game, October 23, 2026 through November 6, 2026) -- its 5th-highest 3-game total on record; the most is 158, from October 17, 2025 through October 31, 2025.

• Series This week's meeting is the 2nd time in 2 all-time meetings in which one of the two teams enters unbeaten — in 2026, Appling County entered 5-0 (Appling County won 50-6).

• Series Appling County leads the all-time series with Johnson 1-0, across 1 meetings dating to 2026.

APPLING COUNTY — 2026 SEASON SCHEDULE
DATEOPPONENTSITERESULTSCOREWIN%
08/27NEW HAMPSTEADatW7-0
09/04SAVANNAHvsW49-0
09/11WAYNE COUNTYvsW56-7
09/18VS. TATTNALL COUNTY*vsW49-13
09/25BRANTLEY COUNTYvsW45-6
10/02JOHNSONvsW50-6
10/08BEACHvsW45-0
10/23ISLANDSvsW45-7
10/30TOOMBS COUNTYatW11-7
11/06PIERCE COUNTYvsW35-21
SEASON RESULT10-0MISSED PLAYOFFS

Season complete at 10-0 with no games on file beyond a normal 10-game regular season -- read as no postseason appearance. This library still has no playoff-round/bracket source, so this label comes from game count alone, not a confirmed bracket result.

JOHNSON — 2026 SEASON SCHEDULE
DATEOPPONENTSITERESULTSCOREWIN%
08/21SAVANNAHatW20-6
08/28SOUTH EFFINGHAMatL0-39
09/04LIBERTY COUNTYvsL19-43
09/18PIERCE COUNTYatL6-48
09/25@ TATTNALL COUNTY*atL6-24
10/02APPLING COUNTYvsL6-50
10/09BRANTLEY COUNTYvsL14-27
10/23TOOMBS COUNTYatL0-62
10/30BEACHvsL32-61
11/06ISLANDSatL12-13
SEASON RESULT1-9MISSED PLAYOFFS

Season complete at 1-9 with no games on file beyond a normal 10-game regular season -- read as no postseason appearance. This library still has no playoff-round/bracket source, so this label comes from game count alone, not a confirmed bracket result.

TALKING POINTS (14 storylines)
AC IS LIKELIEST TO BEAT JOH IF...

• AC holds JOH under 100 rushing yards (.999), and has won 5 straight when doing so

• AC forces no takeaways (.999), and has won 3 straight when doing so

JOH IS LIKELIEST TO BEAT AC IF...

• JOH holds AC under 5.0 yards per carry (.333), but most recently lost to Islands when doing so

• JOH holds AC under 6.0 yards per play (.333), but most recently lost to Islands when doing so

• JOH rushes for 150+ yards (.250), but most recently lost to Islands when doing so

• AC's offense has averaged 0.7 giveaways per game over their last 3 games. Their 10-game average is 0.2 giveaways per game. (+233%)

• JOH's defense has averaged 0.0 takeaways per game over their last 3 games. Their 10-game average is 0.7 takeaways per game. (-100%)

• AC's offense has failed to reach 200 pass yds in 10 straight games (08/27/2026-11/06/2026), going 10-0 over that stretch.

• AC's offense has exceeded 5.0 YPC in 10 straight games (08/27/2026-11/06/2026), going 10-0 over that stretch.

• JOH's offense has failed to reach 200 pass yds in 10 straight games (08/21/2026-11/06/2026), going 1-9 over that stretch.

• JOH's defense has limited opponents to under 200 pass yds in 10 straight games (08/21/2026-11/06/2026), going 1-9 over that stretch.

• AC's offense has exceeded 100 rush yds in 8 straight games (09/11/2026-11/06/2026), going 8-0 over that stretch.

• AC's offense has exceeded 150 rush yds in 8 straight games (09/11/2026-11/06/2026), going 8-0 over that stretch.

• AC's defense has averaged 11.7 points allowed per game over their last 3 games. Their 10-game average is 6.7 points allowed per game. (+74%)

• JOH's offense has averaged 2.0 giveaways per game over their last 3 games. Their 10-game average is 1.2 giveaways per game. (+67%)

MOST IMPORTANT NUMBERS

(full explanation: Appendix, Note 2)

AC -- MOST IMPORTANT NUMBERS

(top 5 of 14 scored; vs 3482 cached team(s))

#SIDECONDITIONRECWIN%PPGSTRKSCORE
1DEFTurnovers < 39-01.0006.7W90.800
2OFFTurnovers < 29-01.00042.3W90.658
3OFFRush Yds 100+8-01.00042.0W80.646
4OFFTurnovers < 19-01.00042.3W90.637
5OFFYPP 6+9-01.00042.3W90.625

JOH -- MOST IMPORTANT NUMBERS

(top 5 of 9 scored; vs 3482 cached team(s))

#SIDECONDITIONRECWIN%PPGSTRKSCORE
1OFFYPA < 81-7.12513.6L70.900
2DEFRush Yds 100+1-8.11138.8L80.761
3OFFTurnovers < 31-7.12510.4L70.641
4DEFPass Yds < 2001-9.10037.3L90.625
5OFFYPP < 71-8.1119.2L80.581
OPPONENT STRENGTH (best-effort)

(full explanation: Appendix, Note 3)

AC: 1 of 10 game(s) came against a tracked opponent; that opponent's own win% averaged .100 across those game(s).

JOH: 1 of 10 game(s) came against a tracked opponent; that opponent's own win% averaged .999 across those game(s).

WIN %: TWO-CONDITION COMBINATIONS (11 found, min 4 Gms each)

(of 15 combinations tried per team -- a combination is only shown when at least 4 real games on file satisfy both conditions at once)

--- AC ---

CONDITIONRECWIN%PPGSTRK
AC averages 6.0+ yards per play while committing zero giveaways9-0.99942.3W9
AC rushes for 100+ yards and is held under 200 passing yards8-0.99942.0W8
AC averages 5.0+ yards per carry on its way to 150+ rushing yards8-0.99942.0W8
AC averages 6.0+ yards per play behind 150+ rushing yards7-0.99946.4W7
AC holds its opponents under 150 rushing yards and under 200 passing yards7-0.9996.6W7
AC holds its opponents under 5.0 yards per carry and under 150 rushing yards6-0.9995.5W6
AC holds its opponents under 8.0 yards per attempt and under 5.0 yards per carry5-0.9998.2W5
AC holds its opponents under 6.0 yards per play and under 100 rushing yards5-0.9995.2W5

--- JOH ---

CONDITIONRECWIN%PPGSTRK
JOH rushes for 100+ yards and is held under 200 passing yards1-5.16717.2L5
JOH rushes for 150+ yards but stays under 8.0 yards per attempt1-3.25019.5L3
JOH averages 5.0+ yards per carry on its way to 150+ rushing yards1-3.25019.5L3
WIN % -- TAB-SEPARATED
TeamConditionRecordWin%PPG
ACYPP 6.0+ & Turnovers < 19-0.99942.3
ACRush Yds 100+ & Pass Yds < 2008-0.99942.0
ACYPC 5.0+ & Rush Yds 150+8-0.99942.0
ACYPP 6.0+ & Rush Yds 150+7-0.99946.4
ACRush Yds < 150 & Pass Yds < 2007-0.9996.6
ACYPC < 5.0 & Rush Yds < 1506-0.9995.5
ACYPA < 8.0 & YPC < 5.05-0.9998.2
ACYPP < 6.0 & Rush Yds < 1005-0.9995.2
JOHRush Yds 100+ & Pass Yds < 2001-5.16717.2
JOHRush Yds 150+ & YPA < 8.01-3.25019.5
JOHYPC 5.0+ & Rush Yds 150+1-3.25019.5
PREGAME NOTES

The next meeting brings together Appling County (10-0 this season) and Johnson (1-9). The SP Strength Index has Appling County at #73 and Johnson at #417 of 471 in the GA section. Appling County leads the recent series 1-0 over the last 1 meetings. In the most recent meeting, on October 2, 2026, Appling County pulled away 50-6.

Unbeaten in its last 7 entering play, Appling County's rushing offense has been the team's calling card (eclipsed 200 rushing yards in 5 of its last 7, 7-0 in that stretch). That carried into last time out, the Pirates handling Pierce County 35-21. Beaten in each of its last 7 entering play, Johnson's ball security has been the team's calling card (committed no more than one giveaway in 7 of its last 10, 1-9 in that stretch). Last time out, though, the Atomsmashers fell to Islands 13-12.

The matchup within the matchup pairs Appling County's takeaway production with Johnson's ball security. Appling County has an uncomfortable assignment when the two meet. Appling County has managed just 6 takeaways in the Pirates' last 7 games — the Pirates have gone 7-0 in that stretch. Across the line, Johnson has turned the ball over only 12 times in the Atomsmashers' last 10 games — the Atomsmashers have gone 1-9 in that stretch.

STORYLINES

WEAKNESS VS. STRENGTH — Appling County has an uncomfortable assignment when the two meet. Appling County's passing attack has been a real vulnerability over the Pirates' last 5 games. The offense has failed to reach 200 passing yards in 5 straight games, averaging 66.8 passing yards per game (including a low of 14 in that span vs. Toombs County). That is 35% below the Pirates' baseline of 102.0 yards per game over the 6 games prior — a clear drop; the Pirates have gone 5-0 in that stretch. Across the line, Johnson's pass defense has been playing at a high level over the Atomsmashers' last 7 games. The defense has held its opponents under 200 passing yards in 7 straight games, averaging 57.0 passing yards allowed per game (including a low of 0 in that span vs. Pierce County). That is 44% below the Atomsmashers' baseline of 101.1 yards per game over the 7 games prior — a dramatic drop; the Atomsmashers have gone 0-7 in that stretch.

STRENGTH VS. WEAKNESS — Appling County's rushing offense has been playing at a high level over the Pirates' last 7 games. The ground game has eclipsed 200 rushing yards in 5 of the 7 games while averaging 246.9 rushing yards per game (including a high of 306 in that span vs. Beach). That is 87% above the Pirates' baseline of 131.8 yards per game over the 4 games prior — a dramatic jump; the Pirates have gone 7-0 in that stretch. The matchup when the two meet lines up in Appling County's favor. Johnson's rush defense has been a real vulnerability over the Atomsmashers' last 5 games. The defense has conceded 100+ rushing yards in 5 straight games, averaging 245.2 rushing yards allowed per game (including a high of 375 in that span vs. Beach). That is 14% above the Atomsmashers' baseline of 214.7 yards per game over the 9 games prior — a modest jump; the Atomsmashers have gone 0-5 in that stretch.

ONE-SIDED — Johnson's passing attack has been a real vulnerability over the Atomsmashers' last 10 games. The offense has failed to reach 200 passing yards in 10 straight games, averaging 40.9 passing yards per game (including a low of 0 in that span vs. South Effingham). That is 31% below the Atomsmashers' baseline of 59.5 yards per game over the 4 games prior — a clear drop; the Atomsmashers have gone 1-9 in that stretch. When the two meet, that trend meets Appling County. Appling County has averaged 78.4 yards per game on the other side of that matchup across its games on file.

AC — OFFENSE (10 Gms)
SPLITRECWIN%PPGSTRK
YPA 8.0+8-01.00042.0W8
YPA < 8.02-01.00028.0W2
Pass Yds 200+--------
Pass Yds < 20010-01.00039.2W10
Rush Yds 100+8-01.00042.0W8
Rush Yds < 1002-01.00028.0W2
Rush Yds 150+8-01.00042.0W8
Rush Yds < 1502-01.00028.0W2
YPC 5.0+10-01.00039.2W10
YPC < 5.0--------
YPP 6.0+9-01.00042.3W9
YPP < 6.01-01.00011.0W1
YPP 7.0+9-01.00042.3W9
YPP < 7.01-01.00011.0W1
Turnovers 1+1-01.00011.0W1
Turnovers < 19-01.00042.3W9
Turnovers 2+1-01.00011.0W1
Turnovers > 2--------
JOH — OFFENSE (10 Gms)
SPLITRECWIN%PPGSTRK
YPA 8.0+--------
YPA < 8.01-7.12513.6L7 2 games without this stat on file
Pass Yds 200+--------
Pass Yds < 2001-9.10011.5L9
Rush Yds 100+1-5.16717.2L5
Rush Yds < 1000-4.0003.0L4
Rush Yds 150+1-3.25019.5L3
Rush Yds < 1500-6.0006.2L6
YPC 5.0+1-4.20019.4L4
YPC < 5.00-5.0003.6L5
YPP 6.0+0-3.00019.3L3
YPP < 6.01-6.1438.1L6
YPP 7.0+0-1.00032.0L1
YPP < 7.01-8.1119.2L8
Turnovers 1+1-6.14312.0L6
Turnovers < 10-3.00010.3L3
Turnovers 2+0-3.00010.7L3
Turnovers > 20-2.00016.0L2
AC — DEFENSE (10 Gms)
SPLITRECWIN%PPGSTRK
YPA 8.0+1-01.0007.0W1
YPA < 8.06-01.0009.0W6 3 games without this stat on file
Pass Yds 200+--------
Pass Yds < 2008-01.0008.4W8 2 games without this stat on file
Rush Yds 100+3-01.00013.7W3
Rush Yds < 1005-01.0005.2W5 2 games without this stat on file
Rush Yds 150+1-01.00021.0W1
Rush Yds < 1507-01.0006.6W7 2 games without this stat on file
YPC 5.0+1-01.00013.0W1
YPC < 5.07-01.0007.7W7 2 games without this stat on file
YPP 6.0+--------
YPP < 6.08-01.0008.4W8 2 games without this stat on file
YPP 7.0+--------
YPP < 7.08-01.0008.4W8 2 games without this stat on file
Turnovers 1+7-01.0008.7W7
Turnovers < 13-01.0002.0W3
Turnovers 2+3-01.0004.7W3
Turnovers > 21-01.0007.0W1
JOH — DEFENSE (10 Gms)
SPLITRECWIN%PPGSTRK
YPA 8.0+0-5.00045.0L5
YPA < 8.01-3.25031.0L3 1 games without this stat on file
Pass Yds 200+--------
Pass Yds < 2001-9.10037.3L9
Rush Yds 100+1-8.11138.8L8
Rush Yds < 1000-1.00024.0L1
Rush Yds 150+0-8.00042.9L8
Rush Yds < 1501-1.50015.0L1
YPC 5.0+0-7.00047.1L7
YPC < 5.01-2.33314.3L2
YPP 6.0+0-7.00047.1L7
YPP < 6.01-2.33314.3L2
YPP 7.0+0-5.00052.8L5
YPP < 7.01-4.20021.8L4
Turnovers 1+1-3.25034.0L3
Turnovers < 10-6.00039.5L6
Turnovers 2+1-1.50022.5L1
Turnovers > 21-01.0006.0W1
AC — OFFENSE SCORING SITUATION (10 Gms)
SPLITRECWIN%PPG
Scores <101-01.0007.0
Scores 10-191-01.00011.0
Scores 20-29------
Scores 30-391-01.00035.0
Scores 40+7-01.00048.4
AC — DEFENSE SCORING SITUATION (10 Gms)
SPLITRECWIN%PPG
Allows <108-01.0004.1
Allows 10-191-01.00013.0
Allows 20-291-01.00021.0
Allows 30-39------
Allows 40+------
JOH — OFFENSE SCORING SITUATION (10 Gms)
SPLITRECWIN%PPG
Scores <100-5.0003.6
Scores 10-190-3.00015.0
Scores 20-291-01.00020.0
Scores 30-390-1.00032.0
Scores 40+------
JOH — DEFENSE SCORING SITUATION (10 Gms)
SPLITRECWIN%PPG
Allows <101-01.0006.0
Allows 10-190-1.00013.0
Allows 20-290-2.00025.5
Allows 30-390-1.00039.0
Allows 40+0-5.00052.8
ON THE BRINK

APPLING COUNTY

• APPLING COUNTY has won 10 straight (8/27/26–11/6/26). It has not reached 11 straight in the last 4 years of games on file (2023-present).

• APPLING COUNTY has been held under 100 passing in 2 straight games (10/30/26–11/6/26). It has not reached 3 straight in the last 4 years of games on file (2023-present).

• APPLING COUNTY has rushed for 200+ in 2 straight games (10/30/26–11/6/26). It has not rushed for 200+ in 3 straight since 9/25/26–10/8/26 (2026).

JOHNSON

• JOHNSON has lost 9 straight (8/28/26–11/6/26). It has not reached 10 straight in the last 4 years of games on file (2023-present).

• JOHNSON has allowed 200+ rushing in 2 straight games (10/30/26–11/6/26). It has not reached 3 straight in the last 4 years of games on file (2023-present).

• JOHNSON has been held under 100 passing in 10 straight games (8/21/26–11/6/26). Earlier games have no box score on file, so the run may be longer. It has not reached 11 straight in the last 4 years of games on file (2023-present).

TAB-SEPARATED (paste into a spreadsheet)
TeamSideSplitGamesRecordWin%PPGStrk
ACOFFENSEYPA 8.0+88-01.00042.0W8
ACOFFENSEYPA < 8.022-01.00028.0W2
ACOFFENSEPass Yds < 2001010-01.00039.2W10
ACOFFENSERush Yds 100+88-01.00042.0W8
ACOFFENSERush Yds < 10022-01.00028.0W2
ACOFFENSERush Yds 150+88-01.00042.0W8
ACOFFENSERush Yds < 15022-01.00028.0W2
ACOFFENSEYPC 5.0+1010-01.00039.2W10
ACOFFENSEYPP 6.0+99-01.00042.3W9
ACOFFENSEYPP < 6.011-01.00011.0W1
ACOFFENSEYPP 7.0+99-01.00042.3W9
ACOFFENSEYPP < 7.011-01.00011.0W1
ACOFFENSETurnovers 1+11-01.00011.0W1
ACOFFENSETurnovers < 199-01.00042.3W9
ACOFFENSETurnovers 2+11-01.00011.0W1
ACOFFENSEScores <1011-01.0007.0W1
ACOFFENSEScores 10-1911-01.00011.0W1
ACOFFENSEScores 30-3911-01.00035.0W1
ACOFFENSEScores 40+77-01.00048.4W7
ACDEFENSEYPA 8.0+11-01.0007.0W1
ACDEFENSEYPA < 8.066-01.0009.0W6
ACDEFENSEPass Yds < 20088-01.0008.4W8
ACDEFENSERush Yds 100+33-01.00013.7W3
ACDEFENSERush Yds < 10055-01.0005.2W5
ACDEFENSERush Yds 150+11-01.00021.0W1
ACDEFENSERush Yds < 15077-01.0006.6W7
ACDEFENSEYPC 5.0+11-01.00013.0W1
ACDEFENSEYPC < 5.077-01.0007.7W7
ACDEFENSEYPP < 6.088-01.0008.4W8
ACDEFENSEYPP < 7.088-01.0008.4W8
ACDEFENSETurnovers 1+77-01.0008.7W7
ACDEFENSETurnovers < 133-01.0002.0W3
ACDEFENSETurnovers 2+33-01.0004.7W3
ACDEFENSETurnovers > 211-01.0007.0W1
ACDEFENSEAllows <1088-01.0004.1W8
ACDEFENSEAllows 10-1911-01.00013.0W1
ACDEFENSEAllows 20-2911-01.00021.0W1
JOHOFFENSEYPA < 8.081-7.12513.6L7
JOHOFFENSEPass Yds < 200101-9.10011.5L9
JOHOFFENSERush Yds 100+61-5.16717.2L5
JOHOFFENSERush Yds < 10040-4.0003.0L4
JOHOFFENSERush Yds 150+41-3.25019.5L3
JOHOFFENSERush Yds < 15060-6.0006.2L6
JOHOFFENSEYPC 5.0+51-4.20019.4L4
JOHOFFENSEYPC < 5.050-5.0003.6L5
JOHOFFENSEYPP 6.0+30-3.00019.3L3
JOHOFFENSEYPP < 6.071-6.1438.1L6
JOHOFFENSEYPP 7.0+10-1.00032.0L1
JOHOFFENSEYPP < 7.091-8.1119.2L8
JOHOFFENSETurnovers 1+71-6.14312.0L6
JOHOFFENSETurnovers < 130-3.00010.3L3
JOHOFFENSETurnovers 2+30-3.00010.7L3
JOHOFFENSETurnovers > 220-2.00016.0L2
JOHOFFENSEScores <1050-5.0003.6L5
JOHOFFENSEScores 10-1930-3.00015.0L3
JOHOFFENSEScores 20-2911-01.00020.0W1
JOHOFFENSEScores 30-3910-1.00032.0L1
JOHDEFENSEYPA 8.0+50-5.00045.0L5
JOHDEFENSEYPA < 8.041-3.25031.0L3
JOHDEFENSEPass Yds < 200101-9.10037.3L9
JOHDEFENSERush Yds 100+91-8.11138.8L8
JOHDEFENSERush Yds < 10010-1.00024.0L1
JOHDEFENSERush Yds 150+80-8.00042.9L8
JOHDEFENSERush Yds < 15021-1.50015.0L1
JOHDEFENSEYPC 5.0+70-7.00047.1L7
JOHDEFENSEYPC < 5.031-2.33314.3L2
JOHDEFENSEYPP 6.0+70-7.00047.1L7
JOHDEFENSEYPP < 6.031-2.33314.3L2
JOHDEFENSEYPP 7.0+50-5.00052.8L5
JOHDEFENSEYPP < 7.051-4.20021.8L4
JOHDEFENSETurnovers 1+41-3.25034.0L3
JOHDEFENSETurnovers < 160-6.00039.5L6
JOHDEFENSETurnovers 2+21-1.50022.5L1
JOHDEFENSETurnovers > 211-01.0006.0W1
JOHDEFENSEAllows <1011-01.0006.0W1
JOHDEFENSEAllows 10-1910-1.00013.0L1
JOHDEFENSEAllows 20-2920-2.00025.5L2
JOHDEFENSEAllows 30-3910-1.00039.0L1
JOHDEFENSEAllows 40+50-5.00052.8L5
STREAKS: AC (combined OFFENSE+DEFENSE)
SIDESPLITSTREAKDATESRECORD
OFFENSEPass Yds < 20010 games08/27/2026 - 11/06/202610-0
OFFENSEYPC 5.0+10 games08/27/2026 - 11/06/202610-0
OFFENSERush Yds 100+8 games09/11/2026 - 11/06/20268-0
OFFENSERush Yds 150+8 games09/11/2026 - 11/06/20268-0
DEFENSEPass Yds < 2003 games10/23/2026 - 11/06/20263-0
DEFENSEYPC < 5.03 games10/23/2026 - 11/06/20263-0
DEFENSEYPP < 6.03 games10/23/2026 - 11/06/20263-0
DEFENSEYPP < 7.03 games10/23/2026 - 11/06/20263-0
DEFENSETurnovers 1+3 games10/23/2026 - 11/06/20263-0
STREAKS: JOH (combined OFFENSE+DEFENSE)
SIDESPLITSTREAKDATESRECORD
OFFENSEPass Yds < 20010 games08/21/2026 - 11/06/20261-9
DEFENSEPass Yds < 20010 games08/21/2026 - 11/06/20261-9
DEFENSETurnovers < 16 games09/25/2026 - 11/06/20260-6
DEFENSERush Yds 100+5 games10/02/2026 - 11/06/20260-5
DEFENSERush Yds 150+5 games10/02/2026 - 11/06/20260-5
OFFENSEYPA < 8.04 games10/09/2026 - 11/06/20260-4
OFFENSETurnovers 1+4 games10/09/2026 - 11/06/20260-4
DEFENSEYPA 8.0+3 games10/23/2026 - 11/06/20260-3
STREAKS — ALL TEAMS
TeamSideSplitStreakDatesRecord
ACOFFENSEPass Yds < 20010 games08/27/2026 - 11/06/202610-0
ACOFFENSEYPC 5.0+10 games08/27/2026 - 11/06/202610-0
ACOFFENSERush Yds 100+8 games09/11/2026 - 11/06/20268-0
ACOFFENSERush Yds 150+8 games09/11/2026 - 11/06/20268-0
ACDEFENSEPass Yds < 2003 games10/23/2026 - 11/06/20263-0
ACDEFENSEYPC < 5.03 games10/23/2026 - 11/06/20263-0
ACDEFENSEYPP < 6.03 games10/23/2026 - 11/06/20263-0
ACDEFENSEYPP < 7.03 games10/23/2026 - 11/06/20263-0
ACDEFENSETurnovers 1+3 games10/23/2026 - 11/06/20263-0
JOHOFFENSEPass Yds < 20010 games08/21/2026 - 11/06/20261-9
JOHDEFENSEPass Yds < 20010 games08/21/2026 - 11/06/20261-9
JOHDEFENSETurnovers < 16 games09/25/2026 - 11/06/20260-6
JOHDEFENSERush Yds 100+5 games10/02/2026 - 11/06/20260-5
JOHDEFENSERush Yds 150+5 games10/02/2026 - 11/06/20260-5
JOHOFFENSEYPA < 8.04 games10/09/2026 - 11/06/20260-4
JOHOFFENSETurnovers 1+4 games10/09/2026 - 11/06/20260-4
JOHDEFENSEYPA 8.0+3 games10/23/2026 - 11/06/20260-3
MATCHUP CONFLICT POINTS: AC vs JOH

Each pair of rows above is tinted by the gap between the two teams' win% in that scenario, judged for the HOME team (the bottom row):

GRAY = negligible gap (.000-.050)

PURPLE = solid gap (.051-.150)

GREEN = big gap (.151+), favoring the home team

RED = big gap (.151+), against the home team

AC OFFENSE vs JOH DEFENSE

100 RUSH YDS
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFOVER88-01.00042.0W8
JOHDEFOVER91-8.11138.8L8
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFUNDER22-01.00028.0W2
JOHDEFUNDER10-1.00024.0L1
150 RUSH YDS
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFOVER88-01.00042.0W8
JOHDEFOVER80-8.00042.9L8
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFUNDER22-01.00028.0W2
JOHDEFUNDER21-1.50015.0L1
YPC 5.0
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFOVER1010-01.00039.2W10
JOHDEFOVER70-7.00047.1L7
YPA 8.0
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFOVER88-01.00042.0W8
JOHDEFOVER50-5.00045.0L5
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFUNDER22-01.00028.0W2
JOHDEFUNDER41-3.25031.0L3
200 PASS YDS
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFUNDER1010-01.00039.2W10
JOHDEFUNDER101-9.10037.3L9
0 TURNOVERS
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFZERO99-01.00042.3W9
JOHDEFZERO60-6.00039.5L6
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFOVER11-01.00011.0W1
JOHDEFOVER41-3.25034.0L3
2+ TURNOVERS
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFOVER11-01.00011.0W1
JOHDEFOVER21-1.50022.5L1
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFUNDER99-01.00042.3W9
JOHDEFUNDER80-8.00041.0L8
>2 TURNOVERS
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFUNDER1010-01.00039.2W10
JOHDEFUNDER90-9.00040.8L9
YPP 6.0
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFOVER99-01.00042.3W9
JOHDEFOVER70-7.00047.1L7
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFUNDER11-01.00011.0W1
JOHDEFUNDER31-2.33314.3L2
YPP 7.0
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFOVER99-01.00042.3W9
JOHDEFOVER50-5.00052.8L5
TMSIDESPLITGMREC.WIN%PPGSTRK
ACOFFUNDER11-01.00011.0W1
JOHDEFUNDER51-4.20021.8L4

JOH OFFENSE vs AC DEFENSE

100 RUSH YDS
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFOVER33-01.00013.7W3
JOHOFFOVER61-5.16717.2L5
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFUNDER55-01.0005.2W5
JOHOFFUNDER40-4.0003.0L4
150 RUSH YDS
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFOVER11-01.00021.0W1
JOHOFFOVER41-3.25019.5L3
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFUNDER77-01.0006.6W7
JOHOFFUNDER60-6.0006.2L6
YPC 5.0
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFOVER11-01.00013.0W1
JOHOFFOVER51-4.20019.4L4
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFUNDER77-01.0007.7W7
JOHOFFUNDER50-5.0003.6L5
YPA 8.0
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFUNDER66-01.0009.0W6
JOHOFFUNDER81-7.12513.6L7
200 PASS YDS
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFUNDER88-01.0008.4W8
JOHOFFUNDER101-9.10011.5L9
0 TURNOVERS
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFZERO33-01.0002.0W3
JOHOFFZERO30-3.00010.3L3
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFOVER77-01.0008.7W7
JOHOFFOVER71-6.14312.0L6
2+ TURNOVERS
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFOVER33-01.0004.7W3
JOHOFFOVER30-3.00010.7L3
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFUNDER77-01.0007.6W7
JOHOFFUNDER71-6.14311.9L6
>2 TURNOVERS
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFOVER11-01.0007.0W1
JOHOFFOVER20-2.00016.0L2
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFUNDER99-01.0006.7W9
JOHOFFUNDER81-7.12510.4L7
YPP 6.0
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFUNDER88-01.0008.4W8
JOHOFFUNDER71-6.1438.1L6
YPP 7.0
TMSIDESPLITGMREC.WIN%PPGSTRK
ACDEFUNDER88-01.0008.4W8
JOHOFFUNDER91-8.1119.2L8

(moved to the Appendix, Data Export 1, to keep this section shorter -- the full spreadsheet-paste table is there unchanged)

NOTABLE TRENDS (22 of 22 found, team |deviation| >= 20%, matchup |deviation| >= 20%)

AC OFFENSE

AC's offense has averaged 0.7 giveaways per game over their last 3 games. Their 10-game average is 0.2 giveaways per game. (+233%)

AC's offense has averaged 66.3 pass yards per game over their last 3 games. Their 10-game average is 94.6 pass yards per game. (-30%)

AC's offense has averaged 7.6 YPP over their last 3 games. Their 10-game average is 10.4 YPP. (-27%)

AC's offense has averaged 7.5 YPC over their last 3 games. Their 10-game average is 9.8 YPC. (-23%)

AC's offense has averaged 8.4 YPA over their last 3 games. Their 10-game average is 10.9 YPA. (-23%)

AC's offense has averaged 30.3 points scored per game over their last 3 games. Their 10-game average is 39.2 points scored per game. (-23%)

JOH OFFENSE

JOH's offense has averaged 2.0 giveaways per game over their last 3 games. Their 10-game average is 1.2 giveaways per game. (+67%)

JOH's offense has averaged 210.8 rush yards per game over their last 5 games. Their 10-game average is 161.0 rush yards per game. (+31%)

JOH's offense has averaged 257.7 total yards per game over their last 3 games. Their 10-game average is 201.9 total yards per game. (+28%)

JOH's offense has averaged 14.7 points scored per game over their last 3 games. Their 10-game average is 11.5 points scored per game. (+28%)

JOH's offense has averaged 50.6 pass yards per game over their last 7 games. Their 10-game average is 40.9 pass yards per game. (+24%)

JOH's offense has averaged 6.2 YPC over their last 3 games. Their 10-game average is 5.0 YPC. (+23%)

AC DEFENSE

AC's defense has averaged 11.7 points allowed per game over their last 3 games. Their 10-game average is 6.7 points allowed per game. (+74%)

AC's defense has averaged 120.3 rush yards per game over their last 3 games. Their 8-game average is 92.0 rush yards per game. (+31%)

AC's defense has averaged 205.7 total yards per game over their last 3 games. Their 8-game average is 160.8 total yards per game. (+28%)

AC's defense has averaged 0.8 takeaways per game over their last 5 games. Their 10-game average is 1.1 takeaways per game. (-27%)

AC's defense has averaged 85.3 pass yards per game over their last 3 games. Their 8-game average is 68.8 pass yards per game. (+24%)

JOH DEFENSE

JOH's defense has averaged 0.0 takeaways per game over their last 3 games. Their 10-game average is 0.7 takeaways per game. (-100%)

JOH's defense has averaged 12.7 YPA over their last 3 games. Their 9-game average is 8.3 YPA. (+52%)

JOH's defense has averaged 57.0 pass yards per game over their last 7 games. Their 10-game average is 79.6 pass yards per game. (-28%)

JOH's defense has averaged 45.3 points allowed per game over their last 3 games. Their 10-game average is 37.3 points allowed per game. (+22%)

JOH's defense has averaged 10.5 YPP over their last 3 games. Their 10-game average is 8.7 YPP. (+21%)

(moved to the Appendix, Data Export 2, to keep this section shorter -- the full spreadsheet-paste table is there unchanged)

APPENDIX

Full-length explanations and full-size data exports for the shortened notes and relocated tables referenced throughout this report, numbered in the order their pointers appear above.

Explanatory Notes

Note 1 -- GAME PROJECTION -- FULL DETAIL (report pages 1-2)

Library-native projection: computed directly from the game library (slate_projection.SlateEngine), not the Excel workbook engine. This section does not yet include: an outside Strength Index cross-check (computer/CCCAA rankings -- workbook-only).

Note 2 -- MOST IMPORTANT NUMBERS -- how a number is scored

Every split this report computes is scored on how strong the number is and how much it sets this team apart from its opponent and the rest of the field, and the top 5 per team are listed. A condition needs at least 8 occurrences to count.

Note 3 -- OPPONENT STRENGTH (best-effort) -- why this is often empty

Only meaningful for a game against an opponent who is ALSO a tracked team on this workbook -- with just a couple of teams tracked, that's rare (mainly a direct matchup between them, if this run covers both); every other opponent has no win% on file here at all, so most of a team's schedule simply has no strength data to show.

Full Data Exports

Data Export 1 -- MATCHUP CONFLICTS — TAB-SEPARATED (13 columns)

Team1Side1Split1Record1Win%1PPG1Team2Side2Split2Record2Win%2PPG2Relevance
JOHOFFENSEYPP 6.0+0-3.00019.3ACDEFENSEYPP < 6.08-01.0008.41.000
ACOFFENSERush Yds < 1502-01.00028.0JOHDEFENSERush Yds 150+0-8.00042.91.000
JOHOFFENSETurnovers < 10-3.00010.3ACDEFENSETurnovers 1+7-01.0008.71.000
ACOFFENSERush Yds 100+8-01.00042.0JOHDEFENSERush Yds < 1000-1.00024.01.000
JOHOFFENSEYPP 7.0+0-1.00032.0ACDEFENSEYPP < 7.08-01.0008.41.000
ACOFFENSEYPP < 6.01-01.00011.0JOHDEFENSEYPP 6.0+0-7.00047.11.000
ACOFFENSEYPA < 8.02-01.00028.0JOHDEFENSEYPA 8.0+0-5.00045.01.000
JOHOFFENSERush Yds < 1000-4.0003.0ACDEFENSERush Yds 100+3-01.00013.71.000
JOHOFFENSERush Yds < 1500-6.0006.2ACDEFENSERush Yds 150+1-01.00021.01.000
ACOFFENSETurnovers 1+1-01.00011.0JOHDEFENSETurnovers < 10-6.00039.51.000
JOHOFFENSEYPC < 5.00-5.0003.6ACDEFENSEYPC 5.0+1-01.00013.01.000
ACOFFENSEYPP < 7.01-01.00011.0JOHDEFENSEYPP 7.0+0-5.00052.81.000
ACOFFENSERush Yds < 1002-01.00028.0JOHDEFENSERush Yds 100+1-8.11138.80.889
JOHOFFENSEYPA < 8.01-7.12513.6ACDEFENSEYPA 8.0+1-01.0007.00.875
JOHOFFENSETurnovers 1+1-6.14312.0ACDEFENSETurnovers < 13-01.0002.00.857
JOHOFFENSERush Yds 100+1-5.16717.2ACDEFENSERush Yds < 1005-01.0005.20.833
ACOFFENSEYPP 7.0+9-01.00042.3JOHDEFENSEYPP < 7.01-4.20021.80.800
JOHOFFENSEYPC 5.0+1-4.20019.4ACDEFENSEYPC < 5.07-01.0007.70.800
ACOFFENSETurnovers < 19-01.00042.3JOHDEFENSETurnovers 1+1-3.25034.00.750
ACOFFENSEYPA 8.0+8-01.00042.0JOHDEFENSEYPA < 8.01-3.25031.00.750
JOHOFFENSERush Yds 150+1-3.25019.5ACDEFENSERush Yds < 1507-01.0006.60.750
ACOFFENSEYPC 5.0+10-01.00039.2JOHDEFENSEYPC < 5.01-2.33314.30.667
ACOFFENSEYPP 6.0+9-01.00042.3JOHDEFENSEYPP < 6.01-2.33314.30.667
ACOFFENSERush Yds 150+8-01.00042.0JOHDEFENSERush Yds < 1501-1.50015.00.500

Data Export 2 -- TRENDS — TAB-SEPARATED (10 columns)

TeamSideTypeStatOpponentWindow/MeetingsValueBaselineGamesBaselineAvgDeviation
ACDEFENSEteamPass Yardslast 385.3868.8+24.1%
ACOFFENSEteamPass Yardslast 366.31094.6-29.9%
ACDEFENSEteamPointslast 311.7106.7+74.1%
ACOFFENSEteamPointslast 330.31039.2-22.6%
ACDEFENSEteamRush Yardslast 3120.3892.0+30.8%
ACDEFENSEteamTotal Yardslast 3205.78160.8+27.9%
ACDEFENSEteamTurnoverslast 50.8101.1-27.3%
ACOFFENSEteamTurnoverslast 30.7100.2+233.3%
ACOFFENSEteamYPAlast 38.41010.9-22.7%
ACOFFENSEteamYPClast 37.5109.8-23.1%
ACOFFENSEteamYPPlast 37.61010.4-26.7%
JOHDEFENSEteamPass Yardslast 757.01079.6-28.4%
JOHOFFENSEteamPass Yardslast 750.61040.9+23.6%
JOHDEFENSEteamPointslast 345.31037.3+21.5%
JOHOFFENSEteamPointslast 314.71011.5+27.5%
JOHOFFENSEteamRush Yardslast 5210.810161.0+30.9%
JOHOFFENSEteamTotal Yardslast 3257.710201.9+27.6%
JOHDEFENSEteamTurnoverslast 30.0100.7-100.0%
JOHOFFENSEteamTurnoverslast 32.0101.2+66.7%
JOHDEFENSEteamYPAlast 312.798.3+52.2%
JOHOFFENSEteamYPClast 36.2105.0+23.1%
JOHDEFENSEteamYPPlast 310.5108.7+20.7%
Report Produced by ScorePirate | Commitment and offer data sourced from 247Sports | GENERATED 11/14/2026 23:59